| 書目名稱 | Interactivity, Game Creation, Design, Learning, and Innovation | | 副標(biāo)題 | 5th International Co | | 編輯 | Anthony L. Brooks,Eva Brooks | | 視頻video | http://file.papertrans.cn/471/470587/470587.mp4 | | 概述 | Includes supplementary material: | | 叢書名稱 | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engi | | 圖書封面 |  | | 描述 | This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”.. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology. | | 出版日期 | Conference proceedings 2017 | | 關(guān)鍵詞 | artificial intelligence; arts; computer-aided instruction; education; facial expressions; game design; Hum | | 版次 | 1 | | doi | https://doi.org/10.1007/978-3-319-55834-9 | | isbn_softcover | 978-3-319-55833-2 | | isbn_ebook | 978-3-319-55834-9Series ISSN 1867-8211 Series E-ISSN 1867-822X | | issn_series | 1867-8211 | | copyright | ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017 |
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