| 書目名稱 | IT Through Experiential Learning |
| 副標(biāo)題 | Learn, Deploy and Ad |
| 編輯 | Shreekant W Shiralkar |
| 視頻video | http://file.papertrans.cn/461/460425/460425.mp4 |
| 概述 | Innovative and proven application scenarios of experiential learning to IT scenarios of learning, deploying and adopting.Framework for application of experiential learning to information technology si |
| 圖書封面 |  |
| 描述 | .This concise book shows you how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to your business needs through an innovative, game-based approach. .Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt?IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You’ll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios. .Make .IT Through .Experiential Learning. one of your valued resources today..What You‘ll Learn:.Innovative and proven IT-related application scenarios.Generic management and leadership skill development?.Guidance for applying the learning methods for generating extraordinary results over conventional methods.Who This Book Is For:.IT professionals, higher education?students, and those engaged in training and organizational development.. |
| 出版日期 | Book 2016 |
| 關(guān)鍵詞 | Gamification; Experiential Learning; Information Technology; Team Work; Adopting Technology |
| 版次 | 1 |
| doi | https://doi.org/10.1007/978-1-4842-2421-2 |
| isbn_softcover | 978-1-4842-2420-5 |
| isbn_ebook | 978-1-4842-2421-2 |
| copyright | Shreekant W Shiralkar 2016 |