找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Game Programming with Unity and C#; A Complete Beginner’ Casey Hardman Book 20201st edition Casey Hardman 2020 Game development.Programmin

[復(fù)制鏈接]
樓主: 精明
31#
發(fā)表于 2025-3-26 23:44:57 | 只看該作者
Brian Steele,John Chandler,Swarna ReddyA major staple of object-oriented programming is the concept of inheritance. Inheritance is when types of data (such as classes) adopt fields?– such as variables and methods?– from another data type.
32#
發(fā)表于 2025-3-27 04:50:47 | 只看該作者
Algorithms for Games and Probability Theory,With our new project in place, let‘s start coding our player‘s movement. We‘re going to get a little fancy with it to exercise our programming skills and learn about some new methods.
33#
發(fā)表于 2025-3-27 08:11:37 | 只看該作者
34#
發(fā)表于 2025-3-27 10:35:46 | 只看該作者
Marcel H. Schulz,Ziv Bar-JosephNow that our player can be killed, let‘s start coding up some villainy to kill them. We‘ll make a generic script called Hazard that makes a GameObject kill the player on touch. We‘ll use this to create dangerous projectiles and an obstacle type that periodically fires them.
35#
發(fā)表于 2025-3-27 16:51:10 | 只看該作者
Progress in Theoretical Computer ScienceNow that we have some obstacles taking shape and our player movement working nicely, we can start thinking about setting up levels and a win condition for them: touching a goal object.
36#
發(fā)表于 2025-3-27 20:49:54 | 只看該作者
37#
發(fā)表于 2025-3-27 22:35:52 | 只看該作者
Unity Basics,Now that we have Unity set up and a new project to work with, let‘s get comfortable with the engine. This is the user interface we will be interacting with quite a lot as we develop our games, after all, so we ought to get to know it early.
38#
發(fā)表于 2025-3-28 03:22:14 | 只看該作者
39#
發(fā)表于 2025-3-28 07:15:44 | 只看該作者
Code Blocks and Methods,We’re about to go over some universal rules of code syntax to learn the structure of code files and to understand some fundamental terms and concepts.
40#
發(fā)表于 2025-3-28 11:43:19 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 16:06
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
浙江省| 弥渡县| 城固县| 台中市| 定结县| 马龙县| 新兴县| 合水县| 承德市| 福安市| 岱山县| 阿巴嘎旗| 杭州市| 天祝| 淳化县| 瑞丽市| 安吉县| 五大连池市| 石门县| 青田县| 宁明县| 新沂市| 平阴县| 莫力| 墨玉县| 浮梁县| 都兰县| 新野县| 文化| 芒康县| 长兴县| 松滋市| 汶上县| 石景山区| 瓮安县| 彰武县| 县级市| 榆树市| 随州市| 张掖市| 阿鲁科尔沁旗|