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Titlebook: Design, User Experience, and Usability: Design Discourse; 4th International Co Aaron Marcus Conference proceedings 2015 Springer Internatio

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發(fā)表于 2025-3-21 17:03:48 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Design, User Experience, and Usability: Design Discourse
副標(biāo)題4th International Co
編輯Aaron Marcus
視頻videohttp://file.papertrans.cn/269/268858/268858.mp4
概述Includes supplementary material:
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Design, User Experience, and Usability: Design Discourse; 4th International Co Aaron Marcus Conference proceedings 2015 Springer Internatio
描述The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 61 papers included in this volume are organized in topical sections on design thinking, user experience design and usability methods and tools, DUXU management and practice, emotional and persuasion design, and storyt
出版日期Conference proceedings 2015
關(guān)鍵詞Accessibility; Augmented reality; Creativity; Education; Emotions; Gamification; HCI design; Healthcare; Heu
版次1
doihttps://doi.org/10.1007/978-3-319-20886-2
isbn_softcover978-3-319-20885-5
isbn_ebook978-3-319-20886-2Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2015
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Design Thinking Methods and Tools for Innovationthree perspectives are addressed. Understanding how innovation within teams can be supported by DT methods and tools captivates the interest of business communities. This paper aims to examine how DT methods and tools foster innovation in teams. A case study approach, based on two workshops, examine
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Thinking with a New Purpose: Lessons Learned from Teaching Design Thinking Skills to Creative Technove behavior change interventions. The rationale for course design and teaching process is outlined, with a discussion of design as an engineering process versus an innovation process. The students followed Stanford University’s d.school 5-step approach of Empathize-Define-Ideate-Prototype-Test, and
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發(fā)表于 2025-3-22 12:15:11 | 只看該作者
HCI and the Community of Non-users user experience, the community was able to create products whose use is pleasant and exciting. There are, however, design contexts where the corresponding focus on fostering use might be in need of a complementing perspective..During the last couple of years, the topic of technology . has appeared
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How to Design an User Interface Based on Gestures?ntensified by the evolution of gesture recognition based commercial solutions. A gesture interface complements or replaces navigation in a conventional interface, it is up to each developer to choose the most appropriate option for their application. When opting for gesture usage, the gestures will
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The Theoretical Landscape of Service Designn research and outline the theoretical background of this multidisciplinary approach from a constructive and generative research perspective. In this paper, the foundation for the conceptual service design framework is based on current debates in the field. Identification of the conceptual framework
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發(fā)表于 2025-3-23 05:41:28 | 只看該作者
Maareech: Usability Testing Tool for Voice Response System Using XML Based User Modelshers have shown keen interest in IVRS due to high affordability and reach among rural, poor, and illiterate users. However, IVRS are also notorious for their usability issues. This makes researchers thrive for more usable IVRS. The lack of automated usability testing tools for voice-based systems ma
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