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Titlebook: Calculus for Computer Graphics; John Vince Textbook 20131st edition Springer-Verlag London 2013 Calculus for Computer Animation.Calculus f

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發(fā)表于 2025-3-21 19:35:45 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Calculus for Computer Graphics
編輯John Vince
視頻videohttp://file.papertrans.cn/221/220871/220871.mp4
概述Provides a concise journey through the subject of calculus.Emphasises the relationship between calculus and geometry, relevant to the computer graphics, animation and games communities.Chapters are se
圖書封面Titlebook: Calculus for Computer Graphics;  John Vince Textbook 20131st edition Springer-Verlag London 2013 Calculus for Computer Animation.Calculus f
描述.Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems..The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred illustrations. .Calculus for Computer Graphics. complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigo
出版日期Textbook 20131st edition
關(guān)鍵詞Calculus for Computer Animation; Calculus for Computer Games; Derivatives and Antiderivatives; Exponent
版次1
doihttps://doi.org/10.1007/978-1-4471-5466-2
isbn_ebook978-1-4471-5466-2
copyrightSpringer-Verlag London 2013
The information of publication is updating

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沙發(fā)
發(fā)表于 2025-3-21 20:29:04 | 只看該作者
Textbook 20131st editionctor-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred illustrations. .Calculus for Computer Graphics. complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigo
板凳
發(fā)表于 2025-3-22 00:55:13 | 只看該作者
Textbook 20131st editions and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems..The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of ma
地板
發(fā)表于 2025-3-22 07:24:50 | 只看該作者
E. R. Caianiello,A. de Luca,L. M. Ricciardin be incorporated into mathematics using simple arithmetic rules: . where a bounded number could be a real or integer quantity. So, even though limits have been adopted by modern mathematicians to describe calculus, there is still room for believing in infinitesimal quantities.
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https://doi.org/10.1007/978-3-642-61068-4antities (infinitesimals) into a numerical solution, means that products involving them can be ignored, whilst quotients are retained. The final solution takes the form of a ratio representing the change of a function’s value, relative to a change in its independent variable.
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發(fā)表于 2025-3-23 01:30:05 | 只看該作者
Neural networks and Markov chains,d technique employs two integrals where the first computes the area of a slice through a volume, and the second sums these areas over the object’s extent. The fourth technique employs three integrals to sum the volume of an object. We start with the slicing technique.
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發(fā)表于 2025-3-23 07:17:51 | 只看該作者
Key concepts in neural networks,nal chapter, I feel that I have achieved this objective. There have been moments when I was tempted to include more topics and more examples and turn this book into similar books on calculus that are extremely large and daunting to open.
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