找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning Android Games; Mario Zechner,Robert Green Book 2012Latest edition Robert Green and Mario Zechner 2012

[復(fù)制鏈接]
查看: 48995|回復(fù): 55
樓主
發(fā)表于 2025-3-21 16:41:00 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Beginning Android Games
影響因子2023Mario Zechner,Robert Green
視頻videohttp://file.papertrans.cn/183/182220/182220.mp4
發(fā)行地址This book updates a successful strong selling book, Beginning Android Games..This book was first Android game tutorial books for developers.Android and gaming are key tech and book markets.
圖書封面Titlebook: Beginning Android Games;  Mario Zechner,Robert Green Book 2012Latest edition Robert Green and Mario  Zechner 2012
影響因子.Beginning Android Games, Second Edition .offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.? You‘ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.. . The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title??.Beginning Android Games. will help you kick-start your project.? This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases?for Android smartphones and tablets:. . .The fundamentals of game development and design suitable for Android smartphones and tablets . .The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager sys
Pindex Book 2012Latest edition
The information of publication is updating

書目名稱Beginning Android Games影響因子(影響力)




書目名稱Beginning Android Games影響因子(影響力)學(xué)科排名




書目名稱Beginning Android Games網(wǎng)絡(luò)公開度




書目名稱Beginning Android Games網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Beginning Android Games被引頻次




書目名稱Beginning Android Games被引頻次學(xué)科排名




書目名稱Beginning Android Games年度引用




書目名稱Beginning Android Games年度引用學(xué)科排名




書目名稱Beginning Android Games讀者反饋




書目名稱Beginning Android Games讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

0票 0.00%

Better Implies Difficulty

 

1票 100.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:35:05 | 只看該作者
板凳
發(fā)表于 2025-3-22 01:16:12 | 只看該作者
OpenGL ES: Going 3D, we defined our view frustum and the vertices of our sprites. In the latter case, the z coordinate of each vertex was simply set to 0 by default. The difference from 2D rendering really isn’t all that big:
地板
發(fā)表于 2025-3-22 08:09:11 | 只看該作者
978-1-4302-4677-0Robert Green and Mario Zechner 2012
5#
發(fā)表于 2025-3-22 10:02:48 | 只看該作者
6#
發(fā)表于 2025-3-22 16:41:38 | 只看該作者
Die Betriebssysteme des Personal System/2,Mr. Nom was a great success. Due to its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.
7#
發(fā)表于 2025-3-22 18:28:56 | 只看該作者
8#
發(fā)表于 2025-3-22 23:08:13 | 只看該作者
https://doi.org/10.1007/978-94-009-5347-53D programming is an incredibly wide and complex field. This chapter explores some topics that are the absolute minimum requirement to write a simple 3D game:
9#
發(fā)表于 2025-3-23 04:04:58 | 只看該作者
https://doi.org/10.1007/b101921We are finally ready to create the last game for this book. This time we are going to develop a simple action/arcade game, adapting an old classic and giving it a nice 3D look, using the techniques discussed in the previous two chapters.
10#
發(fā)表于 2025-3-23 08:22:55 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 18:18
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
松潘县| 河池市| 乌拉特前旗| 阿勒泰市| 黑山县| 磐安县| 常宁市| 望城县| 滦平县| 晋城| 全州县| 九龙县| 百色市| 襄城县| 依安县| 灵石县| 烟台市| 五常市| 桃园县| 赫章县| 九江县| 曲沃县| 高雄市| 九龙坡区| 襄城县| 金阳县| 新丰县| 关岭| 黔江区| 遵义市| 娄烦县| 湘乡市| 柳州市| 阿图什市| 清徐县| 大连市| 都江堰市| 土默特右旗| 乌拉特前旗| 汨罗市| 洛南县|