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Titlebook: Visualization in Scientific Computing; Michel Grave,Yvon Lous,W. Terry Hewitt Conference proceedings 1994 EUROGRAPHICS The European Associ

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樓主: 弄混
21#
發(fā)表于 2025-3-25 05:57:42 | 只看該作者
22#
發(fā)表于 2025-3-25 11:05:33 | 只看該作者
Conference proceedings 1994g power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com- puting has therefore organized a first workshop at Electricite de France (Clam
23#
發(fā)表于 2025-3-25 12:22:38 | 只看該作者
Supercomputing Visualization Systems for Scientific Data Analysis and Their Applications to Meteorol physically-related parameters for producing three- dimensional animations. The case study results show a composite animation with these related parameters. This animation reveals important weather system development mechanisms which could not have been realized by animations of individual parameters.
24#
發(fā)表于 2025-3-25 16:32:09 | 只看該作者
25#
發(fā)表于 2025-3-25 20:55:55 | 只看該作者
26#
發(fā)表于 2025-3-26 01:05:05 | 只看該作者
Visualization of 3D Scalar Fields Using Ray Castinged as separate processes. This enables the user to generate different pictures from the same viewpoint, experimenting with different parameters. The method has been applied to data obtained from simulations computing concentrations in sea water.
27#
發(fā)表于 2025-3-26 06:55:28 | 只看該作者
28#
發(fā)表于 2025-3-26 12:05:22 | 只看該作者
The Visualisation of Numerical Computationonly be realised if the engineer has an effective means of visualising the solution obtained. We need to develop efficient and effective ways of integrating numerical computation and graphical techniques.
29#
發(fā)表于 2025-3-26 13:50:56 | 只看該作者
Rendering Lines on Curved Surfacese the lines, drawn in image space, are unrelated to the surface, rendered in object space. A better result can be achieved if the lines are modelled in three dimensions. A model for lines as semi-transparent tape stuck on the surface is presented. Its integration in rendering systems is discussed, and an implementation and results are presented.
30#
發(fā)表于 2025-3-26 16:47:41 | 只看該作者
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