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Titlebook: Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments; 5th International Co Randall Shumaker Co

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樓主: culinary
51#
發(fā)表于 2025-3-30 11:45:49 | 只看該作者
Information Management for Multiple Entities in a Remote Sensor Environmento maintain a clear line of sight, the operator must know which sensor to switch to, especially for a moving target. We researched whether using augmented reality and presenting obstruction information helped operators maintain good situational awareness about sensor target relationships. This study
52#
發(fā)表于 2025-3-30 12:59:21 | 只看該作者
Tactile Apparent Motion Presented from Seat Pan Facilitates Racing Experienceeated by a matrix of vibrators in a seat pan simultaneously presented with a car-racing computer game enhances the perceived forward velocity of self-motion. The experimental results show that the forward velocity of self-motion is significantly overestimated for rapid tactile flows and underestimat
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發(fā)表于 2025-3-30 20:31:38 | 只看該作者
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發(fā)表于 2025-3-31 00:22:18 | 只看該作者
55#
發(fā)表于 2025-3-31 04:37:21 | 只看該作者
Conference proceedings 2013ugmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferen
56#
發(fā)表于 2025-3-31 06:53:13 | 只看該作者
Passive Viewpoints in a Collaborative Immersive Environmentgn that minimize the negative impact of passive participation, allowing two or more collaborative participants. We then outline future experimentation to measure user compensation for these distorted viewpoints.
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發(fā)表于 2025-3-31 10:30:42 | 只看該作者
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發(fā)表于 2025-3-31 13:54:17 | 只看該作者
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發(fā)表于 2025-3-31 18:54:18 | 只看該作者
Controlling and Filtering Information Density with Spatial Interaction Techniques via Handheld Augmee rocket. Therefore we are employing concepts of camera- and motion-based interaction techniques and use the metaphors of ”investigation” and ”exploration” to control the way augmented and visually superimposed elements are presented in order to mediate information in an enhanced and engaging manner with aspects of digital storytelling techniques.
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