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Titlebook: Universal Access in Ambient Intelligence Environments; 9th ERCIM Workshop o Constantine Stephanidis,Michael Pieper Conference proceedings 2

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發(fā)表于 2025-3-21 17:02:39 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Universal Access in Ambient Intelligence Environments
副標題9th ERCIM Workshop o
編輯Constantine Stephanidis,Michael Pieper
視頻videohttp://file.papertrans.cn/943/942156/942156.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Universal Access in Ambient Intelligence Environments; 9th ERCIM Workshop o Constantine Stephanidis,Michael Pieper Conference proceedings 2
描述Since its establishment in 1995, the ERCIM Working Group “User Interfaces for 1 All” (WG UI4ALL) has systematically promoted the proactive realization of the design for all principles in HCI. Its activities have included the organization of a se- 2 ries of very successful workshops that have contributed to consolidate recent work and stimulate further discussion on the state of the art in user interfaces for all and its increasing range of applications in the upcoming Information Society. Such wo- shops have brought together, in a new scientific community, researchers and teams working not only in the different ERCIM organizations, but also in organizations beyond ERCIM and the European boundaries, who share common interests and as- rations and contribute to the endeavors towards making the Information Society equally accessible to all citizens. This volume contains the proceedings of the last ERCIM “User Interfaces for All” Workshop. The work of the ERCIM WG UI4ALL led in 2001 to the establishment of the - ternational Conference on Universal Access in Human–Computer Interaction 3 (UAHCI) , which takes place in the context of the HCI International Conference se- 4 ries . UAHCI has
出版日期Conference proceedings 2007
關(guān)鍵詞Ambient Intelligence; Design; GUI design; HCI; Haptik; User Experience; accessibility; computer vision; cont
版次1
doihttps://doi.org/10.1007/978-3-540-71025-7
isbn_softcover978-3-540-71024-0
isbn_ebook978-3-540-71025-7Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2007
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Human Computer Confluenceot only a single object of this kind is supposed to represent the interface among the "physical world" of atoms and the "digital world" of bits, but a whole landscapes of them. The interaction among humans and such landscapes of technology rich artifacts happens to be more confluently, rather than o
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A Customizable Camera-Based Human Computer Interaction System Allowing People with Disabilities Auto. In particular, they may loose control of hand movement to the extent that the standard mouse cannot be used as a pointing device. Most current alternatives use markers or specialized hardware, for example, wearable devices, to track and translate a user’s movement to pointer movement. These approa
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Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World environments, it is thus important to provide multisensory input. Haptics are increasingly being employed as an input channel. However, different modal interfaces are artificially created in a virtual reality world. Does the visual information we provide about surfaces need to be consistent with th
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Alice Through the Inter-face Electronic Mirrors as Human-Computer-Interfaceorlds is carried over into the world of digital mediums. Long before the development of the computer, mirrors were used as a medium for visual simulation and with them virtual worlds have already been simulated for hundreds of years. The ability to capture the real world and reflect it back in a tru
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Elderly Users in Ambient Intelligence: Does an Avatar Improve the Interaction?tudy with elderly people (normal aging, mild cognitive impairment and Alzheimer’s patients) not only on subjective but also on objective measures. The data supports the following: 1) The subjects followed some instructions much better when interacting with the avatar. 2) The presence of the avatar h
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Barriers of Information Access in Small Screen Device Applications: The Relevance of User Characteriple. However, the question if mobile devices address the usability demands of older users is still unsettled. This paper reports the findings of a series of studies that examined the performance of younger and older adults when using personal data management software applications of a PDA. In order
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