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Titlebook: Unconventional Computation and Natural Computation; 14th International C Cristian S. Calude,Michael J. Dinneen Conference proceedings 2015

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樓主: microbe
31#
發(fā)表于 2025-3-27 00:34:03 | 只看該作者
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/u/image/941199.jpg
32#
發(fā)表于 2025-3-27 01:43:12 | 只看該作者
https://doi.org/10.1007/978-3-319-21819-9Bio-inspired operations; Cellular automata; Cellular neural networks; Cognitive modeling; Computational
33#
發(fā)表于 2025-3-27 05:24:01 | 只看該作者
978-3-319-21818-2Springer International Publishing Switzerland 2015
34#
發(fā)表于 2025-3-27 10:57:59 | 只看該作者
Unconventional Computation and Natural Computation978-3-319-21819-9Series ISSN 0302-9743 Series E-ISSN 1611-3349
35#
發(fā)表于 2025-3-27 16:00:35 | 只看該作者
Ultrametric Algorithms and AutomataWe introduce a notion of ultrametric automata and Turing machines using p-adic numbers to describe random branching of the process of computation. These automata have properties similar to the properties of probabilistic automata but complexity of probabilistic automata and complexity of ultrametric automata can differ very much.
36#
發(fā)表于 2025-3-27 20:42:15 | 只看該作者
Cristian S. Calude,Michael J. DinneenIncludes supplementary material:
37#
發(fā)表于 2025-3-28 00:33:45 | 只看該作者
BL: A Visual Computing Framework for Interactive Neural System Models of Embodied Cognition and Facessible to create naturalistic explanatory models which can integrate these factors? This paper describes the general approach and design of a framework to create autonomous expressive embodied models of behaviour based on affective and cognitive neuroscience theories.
38#
發(fā)表于 2025-3-28 05:47:37 | 只看該作者
A Cost/Speed/Reliability Tradeoff to Erasingscale ., and . of erasing via an erasing timescale .. Our problem formulation captures the tradeoff between speed, reliability, and the Kullback-Leibler (KL) cost required to erase a bit. We show that erasing a reliable bit fast costs at least ., which goes to . when ..
39#
發(fā)表于 2025-3-28 06:15:36 | 只看該作者
40#
發(fā)表于 2025-3-28 13:02:04 | 只看該作者
Realism and Texture: Benchmark Problems for Natural Computatione an interesting and relatively simple setting for considering issues such as the depth of simulation and the role of perception. We conclude with a discussion of recent results on the fundamental limits of image synthesis programs. Interpreting these results more generally suggests that “natural” s
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