找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Serious Games, Interaction and Simulation; 6th International Co Carlos Vaz de Carvalho,Paula Escudeiro,António Coe Conference proceedings 2

[復(fù)制鏈接]
樓主: tornado
51#
發(fā)表于 2025-3-30 11:35:34 | 只看該作者
52#
發(fā)表于 2025-3-30 14:45:40 | 只看該作者
Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation,g approaches based on this system. For instance, complexity of GBLS design process and problems of integrating learning outcomes with fun aspects constitute the major challenges. Therefore, novice game designer have not only to acquire specific skills and expertise but also to acquire them in an eff
53#
發(fā)表于 2025-3-30 20:17:44 | 只看該作者
54#
發(fā)表于 2025-3-31 00:21:24 | 只看該作者
55#
發(fā)表于 2025-3-31 03:52:26 | 只看該作者
56#
發(fā)表于 2025-3-31 09:05:55 | 只看該作者
A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Soies in innovation-related sectors that are expected by policy makers to drive economic growth. Digital skills are considered among the basic and transversal competencies that are necessary in wide economic sectors and as such must be developed among individuals with diverse professional and career a
57#
發(fā)表于 2025-3-31 09:36:37 | 只看該作者
58#
發(fā)表于 2025-3-31 16:27:51 | 只看該作者
,Sign Language Support – Adding a Gesture Library to the Leap Motion SDK,l is still a hard task that has to be accomplished each time a new system is being developed. The objective of this research work is to facilitate that endeavor by introducing a new generic software layer between the gesture capture device and the application level. This layer will provide the intro
59#
發(fā)表于 2025-3-31 21:06:34 | 只看該作者
VirtualSign Game Evaluation,achieved through those methods. VirtualSign is a Portuguese sign language bi-directional translator with three main components. The components are a gesture to text translator, a text to gesture translator and a serious game. The serious game aims to make the process of learning sign language easier
60#
發(fā)表于 2025-3-31 22:32:55 | 只看該作者
Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engi validating, reasoning and managing requirements. We propose in this paper a computation independent model (CIM) driven requirements engineering process in order to improve the development of PGBLSs. This model is based on an ontology of requirements (RO). RO addresses the development of an ontology
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 12:47
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
民和| 资溪县| 衡阳市| 逊克县| 平原县| 长子县| 涟源市| 孝义市| 满洲里市| 道真| 益阳市| 南开区| 利川市| 峨边| 浏阳市| 个旧市| 赞皇县| 崇阳县| 德庆县| 叙永县| 泊头市| 竹溪县| 当阳市| 丹阳市| 中宁县| 伊春市| 澳门| 泽库县| 微山县| 临颍县| 始兴县| 松溪县| 英山县| 南安市| 石门县| 长丰县| 唐河县| 肥乡县| 江口县| 克拉玛依市| 乌鲁木齐县|