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Titlebook: Rendering Techniques ’97; Proceedings of the E Julie Dorsey,Philipp Slusallek Conference proceedings 1997 Springer-Verlag/Wien 1997 Diffusi

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書目名稱Rendering Techniques ’97
副標(biāo)題Proceedings of the E
編輯Julie Dorsey,Philipp Slusallek
視頻videohttp://file.papertrans.cn/828/827034/827034.mp4
概述Excellent overview of the current state-of-the-art in this active area of research
叢書名稱Eurographics
圖書封面Titlebook: Rendering Techniques ’97; Proceedings of the E Julie Dorsey,Philipp Slusallek Conference proceedings 1997 Springer-Verlag/Wien 1997 Diffusi
描述The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem- bers of the international program committee. The quality of the submissions was again very high and, unfortunately, many interesting papers had to be rejected. In addition to regular papers the program also contains two invited lectures by Shenchang Eric Chen (Live Picture) and Per Christensen (Mental Images). The papers in this proceedings contain new research results in the areas of Finite-Element and Monte-Carlo illumination algorithms, image-based render- ing, outdoor and natural illumination, error metrics, perception, texture an
出版日期Conference proceedings 1997
關(guān)鍵詞Diffusion; Monte Carlo; Textur; algorithms; animation; augmented reality; finite element method; meshing; ra
版次1
doihttps://doi.org/10.1007/978-3-7091-6858-5
isbn_softcover978-3-211-83001-7
isbn_ebook978-3-7091-6858-5Series ISSN 0946-2767
issn_series 0946-2767
copyrightSpringer-Verlag/Wien 1997
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978-3-211-83001-7Springer-Verlag/Wien 1997
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An adaptive representation of spectral data for reflectance computations,are projected on a set of hierarchical basis functions called scaling functions leading to a representation by means of binary trees. An adaptive algorithm is proposed in which refinement and merge steps managed by an estimation of the error made in the . color space allows to control the representation of spectra
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A Hierarchical Subdivision Algorithm for Stochastic Radiosity Methods,llumination function at different levels of meshing resolution, it is possible to get a measure for the quality of the current representation, and to adaptively subdivide in places with inadequate accuracy. With this technique a hierarchical mesh that is based on the stochastic evaluation of global illumination is generated.
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https://doi.org/10.1007/978-3-7091-6858-5Diffusion; Monte Carlo; Textur; algorithms; animation; augmented reality; finite element method; meshing; ra
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Conference proceedings 1997Shenchang Eric Chen (Live Picture) and Per Christensen (Mental Images). The papers in this proceedings contain new research results in the areas of Finite-Element and Monte-Carlo illumination algorithms, image-based render- ing, outdoor and natural illumination, error metrics, perception, texture an
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