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Titlebook: Real-Time Graphics Rendering Engine; Hujun Bao,Wei Hua Book 2011 Springer-Verlag Berlin Heidelberg 2011 ATSTC.ZJUP.computer graphics

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書目名稱Real-Time Graphics Rendering Engine
編輯Hujun Bao,Wei Hua
視頻videohttp://file.papertrans.cn/823/822267/822267.mp4
概述Contains both scientific theories and practical tips for algorithms.Based on original research and development experiences of the authors, who offer their insight.Unlike computer graphics texts, this
叢書名稱Advanced Topics in Science and Technology in China
圖書封面Titlebook: Real-Time Graphics Rendering Engine;  Hujun Bao,Wei Hua Book 2011 Springer-Verlag Berlin Heidelberg 2011 ATSTC.ZJUP.computer graphics
描述."Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. .Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute..
出版日期Book 2011
關鍵詞ATSTC; ZJUP; computer graphics
版次1
doihttps://doi.org/10.1007/978-3-642-18342-3
isbn_ebook978-3-642-18342-3Series ISSN 1995-6819 Series E-ISSN 1995-6827
issn_series 1995-6819
copyrightSpringer-Verlag Berlin Heidelberg 2011
The information of publication is updating

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Architecture of Real-Time Rendering Engine,fruit of a long-term project. The Visionix system has been used in several virtual reality applications, such as urban planning, ship steering simulation and interactive games. So far, the Visionix system project is still an active project and is evolving rapidly to keep up with the development of real-time rendering technologies.
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Springer-Verlag Berlin Heidelberg 2011
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Real-Time Graphics Rendering Engine978-3-642-18342-3Series ISSN 1995-6819 Series E-ISSN 1995-6827
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