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Titlebook: Pareto-Nash-Stackelberg Game and Control Theory; Intelligent Paradigm Valeriu Ungureanu Book 2018 Springer International Publishing AG, par

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21#
發(fā)表于 2025-3-25 04:02:18 | 只看該作者
22#
發(fā)表于 2025-3-25 10:48:40 | 只看該作者
23#
發(fā)表于 2025-3-25 11:42:22 | 只看該作者
Strategic Form Games on Digraphsreanu (Computer Science Journal of Moldova 6 3(18): 313–337, 1998, [.]), Ungureanu (ROMAI Journal 12(1): 133–161, 2016, [.]). Necessary and sufficient conditions for maximin solution existence in digraph matrix games with pure strategies are formulated and proved. Some particular games are considere
24#
發(fā)表于 2025-3-25 17:07:30 | 只看該作者
Solution Principles for Mixtures of Simultaneous and Sequential Gameskelberg,are used to identify simply types of game models.Pareto is associated with multi-criteria decision making (Pareto, Manuel d’economie politique, Giard, Paris, 1904, [.]). Nash is associated with simultaneous games (Nash, Ann Math, 54 (2): 280–295, 1951 [.]). Stackelberg is associated with hie
25#
發(fā)表于 2025-3-25 20:42:15 | 只看該作者
Computing Pareto–Nash Equilibrium Sets in Finite Multi-Objective Mixed-Strategy Gamesr. A method for a Pareto–Nash equilibrium set computing is exposed. The method is based on the fact that the set of Pareto–Nash equilibria is identified with the intersection of the graphs of efficient response mappings.
26#
發(fā)表于 2025-3-26 00:55:45 | 只看該作者
Sets of Pareto–Nash Equilibria in Dyadic Two-Criterion Mixed-Strategy Gamesorks (Sagaidac and Ungureanu, Operational research, CEP USM, Chi?in?u, 296 pp, 2004 (in Romanian), [.]; Ungureanu, Comp Sci J Moldova, 14(3(42)):345–365, 2006, [.]; Ungureanu, ROMAI J, 4(1):225–242, 2008, [.]). First, problems and needed basic theoretical results are exposed. The method of intersect
27#
發(fā)表于 2025-3-26 06:40:21 | 只看該作者
28#
發(fā)表于 2025-3-26 09:37:55 | 只看該作者
29#
發(fā)表于 2025-3-26 14:52:53 | 只看該作者
30#
發(fā)表于 2025-3-26 19:41:21 | 只看該作者
Nash Equilibrium Conditions as?Extensions of Some Classical Optimisation TheoremsAnalytical, theoretical and conceptual foundation for all the results of this chapter stands on domains of normal form games, both simultaneous and sequential, and on domain of optimization theory, both single-criterion and multi-criteria.
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