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Titlebook: On the Study of Human Cooperation via Computer Simulation; Why Existing Compute Garrison W. Greenwood Book 2019 Springer Nature Switzerland

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發(fā)表于 2025-3-21 17:09:48 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱On the Study of Human Cooperation via Computer Simulation
副標題Why Existing Compute
編輯Garrison W. Greenwood
視頻videohttp://file.papertrans.cn/702/701288/701288.mp4
叢書名稱Synthesis Lectures on Games and Computational Intelligence
圖書封面Titlebook: On the Study of Human Cooperation via Computer Simulation; Why Existing Compute Garrison W. Greenwood Book 2019 Springer Nature Switzerland
描述.Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence...Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes
出版日期Book 2019
版次1
doihttps://doi.org/10.1007/978-3-031-02121-3
isbn_softcover978-3-031-00993-8
isbn_ebook978-3-031-02121-3Series ISSN 2573-6485 Series E-ISSN 2573-6493
issn_series 2573-6485
copyrightSpringer Nature Switzerland AG 2019
The information of publication is updating

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沙發(fā)
發(fā)表于 2025-3-21 22:01:10 | 只看該作者
haffen Fakten, welche die Entfaltunsg der freien Assoziation beim Analysanden beeintr?chtigen, womit das Ins-Spiel-Treten derjenigen Determinanten, die seinen Wünschen und Absichten zugrunde liegen, verschleiert oder unm?glich gemacht wird. Gerade diese Determinanten m?chte der Analytiker kennenlern
板凳
發(fā)表于 2025-3-22 02:19:36 | 只看該作者
On the Study of Human Cooperation via Computer SimulationWhy Existing Compute
地板
發(fā)表于 2025-3-22 04:35:08 | 只看該作者
5#
發(fā)表于 2025-3-22 11:06:29 | 只看該作者
Book 2019..Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes
6#
發(fā)表于 2025-3-22 13:56:41 | 只看該作者
Garrison W. Greenwoodenten darin besteht, eigentlich dem ?anderen“ Geschlecht anzugeh?ren. Diese Phantasie existiert wahrscheinlich seit die Menschen ihre geschlechtliche Zweiteilung erkennen mu?ten. Die Vorstellung, ganz in die Haut des anderen Geschlechts zu schlüpfen oder dieses gar v?llig annehmen zu wollen, mag zu
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發(fā)表于 2025-3-22 18:18:08 | 只看該作者
emeint ist, es finden keine k?rperlichen Untersuchungen statt wie üblicherweise sonst in der ?rztlichen Praxis. Die direkten Handlungen zwischen Analysand und Analytiker beschr?nken sich auf eine Reihe von Gesten, ein H?ndeschütteln, ein Nicken des Kopfes, ein L?cheln. Strikt vermieden werden alle K
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發(fā)表于 2025-3-22 23:37:32 | 只看該作者
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發(fā)表于 2025-3-23 04:32:45 | 只看該作者
Spatial and Network Games,es which players interact each round. Some games have a . where players interact with other players with some probability .. This probability is fixed and depends on the game. For instance, in some games, . = 1 because every player interacts with every other player per round. It is common practice,
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發(fā)表于 2025-3-23 09:32:34 | 只看該作者
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