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Titlebook: Motivated Reinforcement Learning; Curious Characters f Kathryn Merrick,Mary Lou Maher Book 2009 Springer-Verlag Berlin Heidelberg 2009 Agen

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發(fā)表于 2025-3-21 17:24:31 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Motivated Reinforcement Learning
副標(biāo)題Curious Characters f
編輯Kathryn Merrick,Mary Lou Maher
視頻videohttp://file.papertrans.cn/640/639574/639574.mp4
概述Motivated reinforcement learning agents are applied as a novel approach to designing dynamic, adaptive characters for multiuser, online games.Includes supplementary material:
圖書封面Titlebook: Motivated Reinforcement Learning; Curious Characters f Kathryn Merrick,Mary Lou Maher Book 2009 Springer-Verlag Berlin Heidelberg 2009 Agen
描述.Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments – the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment...This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world. ..Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems – in particular multiuser, online games..
出版日期Book 2009
關(guān)鍵詞Agents; Artificial life; Cognition; Computer games; Design; Games; Learning; Motivated learning; Multiuser g
版次1
doihttps://doi.org/10.1007/978-3-540-89187-1
isbn_softcover978-3-642-10035-2
isbn_ebook978-3-540-89187-1
copyrightSpringer-Verlag Berlin Heidelberg 2009
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elligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems – in particular multiuser, online games..978-3-642-10035-2978-3-540-89187-1
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https://doi.org/10.1007/978-3-540-89187-1Agents; Artificial life; Cognition; Computer games; Design; Games; Learning; Motivated learning; Multiuser g
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Kathryn Merrick,Mary Lou MaherMotivated reinforcement learning agents are applied as a novel approach to designing dynamic, adaptive characters for multiuser, online games.Includes supplementary material:
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Archaeology as a Tool for Understanding Past Marine Resource Use and Its Impact,a brief introduction to the discipline of zooarchaeology before moving on to review the main ways in which archaeological data may contribute to marine environmental history and historical ecology: from biogeography, through evidence for capture, consumption, and trade, to ancient DNA and other biomolecular techniques.
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Overview: Die Kindler Klassiker pr?sentieren in einem Band die wichigen Autoren und Werke einer Nationalliteratur. Auf 600 - 800 Seiten werden sie vorgestell: kurze biografische Skizzen der Autoren und kundige Darstellung der Werke. Alles wie im KLL, nur: eine ganze literarische Welt in einem Band.978-3-476-05503-3
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