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Titlebook: Learning Transformational Leadership; A Pedagogical and Pr Stig Ytterstad,Johan Olaisen Book 2023 The Editor(s) (if applicable) and The Aut

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發(fā)表于 2025-3-23 11:25:56 | 只看該作者
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Stig Ytterstad,Johan Olaiseninteractive continuous-media (e.g.,audio and video) server. The book emphasizes dynamic and run-timestrategies for resource scheduling and management. Such strategiesprovide effective tools for supporting interactivity with on-lineusers who require the system to be responsive in serving theirrequest
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發(fā)表于 2025-3-24 03:36:52 | 只看該作者
Stig Ytterstad,Johan Olaiseny and age Sheds an interesting new light on the thoughts of The philosophical thought of Ludwig Wittgenstein continues to have a profound influence that transcends barriers between philosophical disciplines and reaches beyond philosophy itself. Less than one hundred years after their publication, hi
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發(fā)表于 2025-3-24 06:38:26 | 只看該作者
Stig Ytterstad,Johan Olaisenn computers. Fortunately, the computing technology that produces this deluge also gives us some tools to transform heterogeneous information into knowledge. We now rely on computers at every stage of this transformation: structuring and exploring information, developing models, and communicating kno
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發(fā)表于 2025-3-24 14:17:29 | 只看該作者
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發(fā)表于 2025-3-24 16:59:17 | 只看該作者
Stig Ytterstad,Johan Olaiseng topic in gamification research for the last decade. This based on the theoretical notion of gamification’s potential to facilitate “third space communication” and games capability to improve user engagement in non-game settings by transforming this space into a “magic circle” of gameplay for innov
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發(fā)表于 2025-3-24 19:38:26 | 只看該作者
Stig Ytterstad,Johan Olaisenng cinema and VR (this field is also known as cinematic virtual reality (CVR)). However, we are still lacking a homogeneous exhibition modus for these hybrid experiences. Moreover, the installation’s context is further complicated when some CVR experiences make use of additional media including scen
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發(fā)表于 2025-3-25 00:58:31 | 只看該作者
Stig Ytterstad,Johan Olaisenvisitors about the displayed exhibits through other means than museum labels, as these either lacked information or were placed inconveniently at the exhibitions. This paper proposes the integration of Brenda Laurel’s concept of Dramatic Interaction by utilizing different non-playable characters (NP
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