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Titlebook: ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics; Volume 3 Kazuki Takenouchi Conference proceedings 20

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書目名稱ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics
副標(biāo)題Volume 3
編輯Kazuki Takenouchi
視頻videohttp://file.papertrans.cn/477/476004/476004.mp4
概述Presents the outcomes of 21st International Conference on Geometry and Graphics (ICGG 2024).Highlights the latest research in Applied Geometry, Computer Graphics, and Graphics Education.Written by lea
叢書名稱Lecture Notes on Data Engineering and Communications Technologies
圖書封面Titlebook: ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics; Volume 3 Kazuki Takenouchi Conference proceedings 20
描述.This three-volume book gathers peer-reviewed papers presented at the 21st International Conference on Geometry and Graphics (ICGG 2024), held in Kitakyushu, Japan, from 5 to 9 August 2024. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. The ICGG 2024 covered the following five topics taken over from ICGG 2022: Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, to which a new section of Related Topics was added in response to the growing body of research on Geometry and Graphics. Volume 3 collects papers on two of these topics, Engineering Computer Graphics and Geometry and Graphics in History, as well as poster papers on all these topics. Given its breadth of coverage, the book will introduce engineers, architects, and designers interested in computer applications, graphics, and geometry to the latest advances in the field, with a particular focus on science, the arts, and mathem
出版日期Conference proceedings 2025
關(guān)鍵詞Graphics; Graphics Science; Geometry; Computer Graphics; Design Graphics; Graphics Education; ICGG; ICGG202
版次1
doihttps://doi.org/10.1007/978-3-031-71013-1
isbn_softcover978-3-031-71012-4
isbn_ebook978-3-031-71013-1Series ISSN 2367-4512 Series E-ISSN 2367-4520
issn_series 2367-4512
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
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2367-4512 ry, Computer Graphics, and Graphics Education.Written by lea.This three-volume book gathers peer-reviewed papers presented at the 21st International Conference on Geometry and Graphics (ICGG 2024), held in Kitakyushu, Japan, from 5 to 9 August 2024. The conference started in 1978 and is promoted by
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Shigeo Hirano,Susumu Kise,Sozo Sekiguchi,Kazuya Okusaka,Tsutomu Araki,Kazuki Takenouchi. The advancement of computational algorithms has allowed us to calculate the theoretical possibility of a successful PCR by designing highly specific and sensitive primers before starting expensive laboratory assays. Variety of web servers freely available for designing primer sequences and computa
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