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Titlebook: Interactive System Identification: Prospects and Pitfalls; Torsten Bohlin Book 1991 Springer-Verlag Berlin, Heidelberg 1991 Identification

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書目名稱Interactive System Identification: Prospects and Pitfalls
編輯Torsten Bohlin
視頻videohttp://file.papertrans.cn/471/470556/470556.mp4
叢書名稱Communications and Control Engineering
圖書封面Titlebook: Interactive System Identification: Prospects and Pitfalls;  Torsten Bohlin Book 1991 Springer-Verlag Berlin, Heidelberg 1991 Identification
描述The craft of designing mathematical models of dynamic objects offers a large number of methods to solve subproblems in the design, typically parameter estimation, order determination, validation, model reduc- tion, analysis of identifiability, sensi tivi ty and accuracy. There is also a substantial amount of process identification software available. A typi- cal ‘identification package‘ consists of program modules that implement selections of solution methods, coordinated by supervising programs, communication, and presentation handling file administration, operator of results. It is to be run ‘interactively‘, typically on a designer‘s ‘work station‘ . However, it is generally not obvious how to do that. Using interactive identification packages necessarily leaves to the user to decide on quite a number of specifications, including which model structure to use, which subproblems to be solved in each particular case, and in what or- der. The designer is faced with the task of setting up cases on the work station, based on apriori knowledge about the actual physical object, the experiment conditions, and the purpose of the identification. In doing so, he/she will have to cope with tw
出版日期Book 1991
關(guān)鍵詞Identification; Identifikation; Interactive Systems; Interaktives System; Regelung; computer; control engi
版次1
doihttps://doi.org/10.1007/978-3-642-48618-0
isbn_softcover978-3-642-48620-3
isbn_ebook978-3-642-48618-0Series ISSN 0178-5354 Series E-ISSN 2197-7119
issn_series 0178-5354
copyrightSpringer-Verlag Berlin, Heidelberg 1991
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The identification problem,s the Principle of Logical Empiricism, which yields a general procedure for refinement and falsification of hypotheses, and one has Bayes’ Rule, which provides a way to formalize the information in experiment data, and in this way ties what one wants to know to what one can observe from experiments.
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https://doi.org/10.1007/978-3-642-48618-0Identification; Identifikation; Interactive Systems; Interaktives System; Regelung; computer; control engi
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Interactive System Identification: Prospects and Pitfalls978-3-642-48618-0Series ISSN 0178-5354 Series E-ISSN 2197-7119
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A unified design procedure, and how many validation, falsification, and fitting techniques that are implemented. Its usefulness will also depend much on the man-machine interface, . input and display facilities, and the computer’s ability to put the right questions, give the right information, and provide ‘help’ facilities.
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