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Titlebook: Interactive Storytelling; 7th International Co Alex Mitchell,Clara Fernández-Vara,David Thue Conference proceedings 2014 Springer Internati

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書目名稱Interactive Storytelling
副標(biāo)題7th International Co
編輯Alex Mitchell,Clara Fernández-Vara,David Thue
視頻videohttp://file.papertrans.cn/471/470552/470552.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Interactive Storytelling; 7th International Co Alex Mitchell,Clara Fernández-Vara,David Thue Conference proceedings 2014 Springer Internati
描述This book constitutes the refereed proceedings of the 7th International Conference on Interactive Storytelling, ICIDS 2014, Singapore, Singapore, November 2014..The 20 revised full papers presented together with 8 short papers 7 posters, and 5 demonstration papers were carefully reviewed and selected from 67 submissions. The papers are organized in topical sections on story generation, authoring, evaluation and analysis, theory, retrospectives, and user experience.
出版日期Conference proceedings 2014
關(guān)鍵詞augmented reality; edutainment; electronic literature; hermeneutics; interactive documentary; interactive
版次1
doihttps://doi.org/10.1007/978-3-319-12337-0
isbn_softcover978-3-319-12336-3
isbn_ebook978-3-319-12337-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2014
The information of publication is updating

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Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Trainingtory when there is no global control over the course of events. We present in this paper an approach called diegetization. Supported by structuralist narrative theories, this approach aims to dynamically match a sequence of events with sequence of narrative patterns. The pedagogical prescriptions ar
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Authoring Personalized Interactive Museum Storiesxhibit-centric descriptions by story-centric cohesive narrations with carefully-designed references to the exhibits, CHESS follows a plot-based approach, where the story authors create stories around pre-selected museum themes. In this paper we place the CHESS system within the Interactive Digital N
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An Authoring Tool for Movies in the Style of Heider and Simmelof animated geometric shapes evoked in their subjects rich narrative interpretations involving their psychology and social relationships. In this paper, we describe the Heider-Simmel Interactive Theater, a web application that allows authors to create their own movies in the style of Heider and Simm
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Exploring Performative Authoring as a Story Creation Approach for Childrenic methodology, we designed and developed DiME, a prototype system to explore how children may make use of performative authoring to create stories. Findings showed that children greatly enjoyed the authoring approach, and that DiME supported the child’s imagination of characters, objects and enviro
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Remain Anonymous, Create Characters and Backup Stories: Online Tools Used in Internet Crime Narrativng one’s online character, for progressing the narrative or maintaining anonymity while uncovering the scammer’s identity. The tools are easy to use and, when combined together, they offer powerful methods to narrate stories online. This research draws mostly upon primary sources, like interviews wi
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Objective Metrics for Interactive Narrativeength and duration, diversity, renewal, choice range, choice frequency, and choice variety. Based on a laboratory experiment with players, a significant positive correlation has been observed between two indicators and some aspects of the interactive narrative experience measured by validated scales
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