找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Intelligent Tutoring Systems; 14th International C Roger Nkambou,Roger Azevedo,Julita Vassileva Conference proceedings 2018 Springer Intern

[復(fù)制鏈接]
樓主: 可樂
41#
發(fā)表于 2025-3-28 17:58:14 | 只看該作者
42#
發(fā)表于 2025-3-28 21:10:15 | 只看該作者
43#
發(fā)表于 2025-3-29 02:22:16 | 只看該作者
0302-9743 ck matter of the volume 20 poster papers and 6 doctoral consortium papers are included. They deal with the use of advanced computer technologies and interdisciplinary research for enabling, supporting and enhancing human learning. .978-3-319-91463-3978-3-319-91464-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
44#
發(fā)表于 2025-3-29 03:15:49 | 只看該作者
45#
發(fā)表于 2025-3-29 10:29:45 | 只看該作者
Adaptive Clustering of Codes for Assessment in Introductory Programming Coursesapproach to cluster codes in order to minimize the effort of evaluation. The results vary from reasonable to perfect concordances, considering the semiautomatic evaluations obtained with the clustering and the expert evaluations.
46#
發(fā)表于 2025-3-29 12:05:34 | 只看該作者
Evaluating Adaptive Pedagogical Agents’ Prompting Strategies Effect on Students’ Emotionsow prior knowledge students when compared to high prior knowledge students. This result is consistent with the fact that higher prior knowledge students tend to be better at self-regulating their learning, and it could also indicate that some low prior knowledge students may be on their path to a better understanding of the value of SRL.
47#
發(fā)表于 2025-3-29 18:44:35 | 只看該作者
Game Scenes Evaluation and Player’s Dominant Emotion PredictionWe also present our emotion prediction approach using game scene’s design goal (defined by OCC variables from the model of emotions’ cognitive evaluation of Ortony, Clore and Collins [.]) to annotate the player’s situation in a scene and machine learning algorithms. The prediction results are promising and would widen possibilities in game design.
48#
發(fā)表于 2025-3-29 21:58:15 | 只看該作者
49#
發(fā)表于 2025-3-30 01:36:52 | 只看該作者
50#
發(fā)表于 2025-3-30 06:01:13 | 只看該作者
The Impact of Multiple Real-Time Scaffolding Experiences on Science Inquiry Practicests who received immediate feedback during assessment performed better on subsequent inquiry tasks. These findings have implications for designers and researchers regarding the benefits of including real-time scaffolding within intelligent assessment systems.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-21 14:54
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
天峨县| 寿光市| 宁化县| 潮州市| 临澧县| 包头市| 灯塔市| 沁源县| 河曲县| 宣武区| 沙雅县| 石棉县| 阿坝| 佛冈县| 准格尔旗| 淅川县| 清镇市| 舒兰市| 大悟县| 苗栗市| 周口市| 娄烦县| 南木林县| 肇庆市| 肃北| 房山区| 香港| 南阳市| 岗巴县| 北辰区| 肇源县| 黔西| 大兴区| 宁城县| 临安市| 阿勒泰市| 鹤山市| 雅安市| 康乐县| 河西区| 石家庄市|