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Titlebook: Information Modelling for Archaeology and Anthropology; Software Engineering Cesar Gonzalez-Perez Book 2018 Springer International Publishi

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發(fā)表于 2025-3-21 16:04:29 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Information Modelling for Archaeology and Anthropology
副標(biāo)題Software Engineering
編輯Cesar Gonzalez-Perez
視頻videohttp://file.papertrans.cn/466/465113/465113.mp4
概述Conveys knowledge to cultural heritage specialists that has previously been unavailable to them, as its only sources are technical texts in software and knowledge engineering.Builds incrementally from
圖書(shū)封面Titlebook: Information Modelling for Archaeology and Anthropology; Software Engineering Cesar Gonzalez-Perez Book 2018 Springer International Publishi
描述.This unique text/reference reviews the key principles and techniques in conceptual modelling which are of relevance to specialists in the field of cultural heritage..Information modelling tasks are a vital aspect of work and study in such disciplines as archaeology, anthropology, history, and architecture. Yet the concepts and methods behind information modelling are rarely covered by the training in cultural heritage-related fields. With the increasing popularity of the digital humanities, and the rapidly growing need to manage large and complex datasets, the importance of information modelling in cultural heritage is greater than ever before. To address this need, this book serves in the place of a course on software engineering, assuming no previous knowledge of the field..Topics and features:.Presents a general philosophical introduction to conceptual modelling.Introduces the basics of conceptual modelling, using the ConML language as an infrastructure.Reviews advanced modelling techniques relating to issues of vagueness, temporality and subjectivity, in addition to such topics as metainformation and feature redefinition.Proposes an ontology for cultural heritage supported by
出版日期Book 2018
關(guān)鍵詞Modelling; Information communications; Software engineering applications; Humanities; Ontologies; computa
版次1
doihttps://doi.org/10.1007/978-3-319-72652-6
isbn_softcover978-3-319-89193-4
isbn_ebook978-3-319-72652-6
copyrightSpringer International Publishing AG 2018
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Model Architecturechange. We explain how . can be used to provide a model with a good architecture. Packages are groups of classes and enumerated types that share a common theme. For example, we can put all the classes related to interventions (such as . or .) in a model about archaeology data management into an . package.
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Objects. We close the chapter by explaining that a collection of interrelated objects with their values and links constitute an .. Instance models can be used to represent sets of relevant entities, their characteristics and the connections between them.
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Advanced Features special notation for them. Finally, we explain that associations with overall semantics of “contains”, “shares” or “refers to” can be depicted through a compact notation, which results in tidier diagrams.
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Vagueness it is. Then, we move on to describe some specific techniques to express ontological and epistemic vagueness in conceptual models. We focus on the use of abstract enumerated items (introduced in an earlier chapter), arbitrary time resolution, and the explicit modelling of vague situations through classes and features.
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What Is Conceptual Modelling?e, and the fact that they are composed of concepts rather than physical things. These concepts can be of two kinds: the . entities in the world, as well as the . that we use to organize them. In this manner, conceptual models work as ontologies of the world.
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