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Titlebook: Human-Centered Software Engineering; Software Engineering Ahmed Seffah,Jean Vanderdonckt (Prof.),Michel C. D Book 2009 Springer-Verlag Lond

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41#
發(fā)表于 2025-3-28 15:22:44 | 只看該作者
Human-Centered Engineering Of Interactive Systems With The User Interface Markup Language multiple contexts of use, in particular multiple computing platforms, thus addressing the need for multichannel user interfaces. This chapter summarizes efforts devoted to the definition and usage of UIML 4.0, the latest version of this UIDL which also covers dialog modeling. It describes the main
42#
發(fā)表于 2025-3-28 21:42:24 | 只看該作者
Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: MEGA-UIfor generating User Interfaces (UI) from more abstract descriptions. Unfortunately, the resulting poor usability killed the approach, burying the models in HCI for a long time until new requirements sprung, pushed by ubiquitous computing (e.g., the need for device independence). These requirements,
43#
發(fā)表于 2025-3-29 01:18:48 | 只看該作者
Cause and Effect in User Interface Developmentthe foundation of a model of evaluation to be built concurrently with the design activity. The evaluation model describes the implications which work models have on design and records the cause/effect relationship between design and the problem domain. The paper presents two case studies from air tr
44#
發(fā)表于 2025-3-29 04:14:54 | 只看該作者
45#
發(fā)表于 2025-3-29 08:25:02 | 只看該作者
Toward a Refined Paradigm for Architecting Usable Systemsn of UI; but many of which may be prohibively expensive. A more recent perspective on the usability of software systems is that making software more usable is a lot easier to do if the high-level architecture was designed with usability in mind. Hence, software architects should ponder usability bef
46#
發(fā)表于 2025-3-29 12:02:10 | 只看該作者
47#
發(fā)表于 2025-3-29 15:54:56 | 只看該作者
48#
發(fā)表于 2025-3-29 21:34:17 | 只看該作者
The Gains Design Process: How to do Structured Design of User Interfaces in Any Software Environmentges in the user interface by subsequent system releases without doing big design up-front and (2) how to apply a structured user-interaction design process no matter when brought into a project or what software methodology was being used. The four design levels in the process parallel Beck and Fowle
49#
發(fā)表于 2025-3-30 02:39:50 | 只看該作者
50#
發(fā)表于 2025-3-30 06:00:16 | 只看該作者
b des gelernten Handwerksmeisters) die des Bauingenieurs, den Kern und Hauptteil des Ganzen bilden. Die Baut?tigkeit darf nicht das an sich gleichgültige, aus unsachlichen Gründen gew?hlte Mittel zur gesch?ftlichen Bet?tigung sein, sondern der gesch?ftliche Erfolg darf nur die notwendige Begleitersc
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