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Titlebook: How to Make a Game; Go From Idea to Publ Minhaz-Us-Salakeen Fahme,Tanimul Haque Khan Book 2021 Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan

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樓主
發(fā)表于 2025-3-21 17:55:19 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱How to Make a Game
副標(biāo)題Go From Idea to Publ
編輯Minhaz-Us-Salakeen Fahme,Tanimul Haque Khan
視頻videohttp://file.papertrans.cn/429/428785/428785.mp4
概述Helps you avoid all the usual mistakes.Contains example and experience-oriented knowledge.Takes you on the complete game-making journey
圖書封面Titlebook: How to Make a Game; Go From Idea to Publ Minhaz-Us-Salakeen Fahme,Tanimul Haque Khan Book 2021 Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan
描述.Get a head start on making your games efficiently by avoiding common design and development pitfalls. Video games combine art and programming; this unique position has opened up opportunities for many pitfalls. This book takes you through the fundamentals of game making and the usual mistakes and bad practices that can harm your games.?..We start with the common difficulties and challenges, ways to find the gaps, and game design. Next, we discuss game engines and other tools you need to choose while making a game, how you should choose them, and the design documents you need to make. We also cover simple but important tweaks in game mechanics as well as the look and feel of your game. We will also discuss conventions for naming, code structuring, project structuring, and coding. ..Your thought process will be guided in a way that you can look for the proper approach to make a successful game. The book sheds light upon how to improve the overall game experience andfinalize the game for release. ?Along the journey, we will explore some interesting stories of games and mythology as well...By the end of the book, you will know about the basic life cycle of a game development process a
出版日期Book 2021
關(guān)鍵詞Game development; Mistakes; Pitfalls; Game design; Game engines; Game analysis; RPG/role playing games; Gam
版次1
doihttps://doi.org/10.1007/978-1-4842-6917-6
isbn_softcover978-1-4842-6916-9
isbn_ebook978-1-4842-6917-6
copyrightMinhaz-Us-Salakeen Fahme, Tanimul Haque Khan 2021
The information of publication is updating

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沙發(fā)
發(fā)表于 2025-3-21 20:32:20 | 只看該作者
Book 2021 game. The book sheds light upon how to improve the overall game experience andfinalize the game for release. ?Along the journey, we will explore some interesting stories of games and mythology as well...By the end of the book, you will know about the basic life cycle of a game development process a
板凳
發(fā)表于 2025-3-22 01:27:55 | 只看該作者
The Fault in Our Stars,s also okay. There’s no proper age to fall in love. It just happens whenever it happens. Just humor me; could you squint a bit and try to remember the initial encounters with games and your thoughts regarding them? Did you feel like changing something in those games back then? Would you want to chan
地板
發(fā)表于 2025-3-22 04:46:53 | 只看該作者
5#
發(fā)表于 2025-3-22 09:44:14 | 只看該作者
und konventionellen Aufgaben vertiefen die Auszubildenden ihr praktisches Verst?ndnis der theoretischen Inhalte. Die Inhalte dieses Buches sind dem Rahmenlehrplan sowie dem Prüfungskatalog der Industrie- und Handelskammer des Ausbildungsberufes Bankkaufmann/Bankkauffrau entnommen.978-3-658-40841-1
6#
發(fā)表于 2025-3-22 15:09:08 | 只看該作者
7#
發(fā)表于 2025-3-22 17:44:31 | 只看該作者
Minhaz-Us-Salakeen Fahme,Tanimul Haque KhanHelps you avoid all the usual mistakes.Contains example and experience-oriented knowledge.Takes you on the complete game-making journey
8#
發(fā)表于 2025-3-23 01:10:16 | 只看該作者
9#
發(fā)表于 2025-3-23 02:47:18 | 只看該作者
978-1-4842-6916-9Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan 2021
10#
發(fā)表于 2025-3-23 06:25:32 | 只看該作者
,Don’t Reinvent the Wheel,Now that you have decided to become a game maker, let‘s talk about the next steps. The baby steps first. In this chapter, we will talk about the following:?where to start,?common mistakes, misconceptions, tools to use, code language to use.
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