找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Games and Learning Alliance; 11th International C Kristian Kiili,Koskinen Antti,Francesco Bellotti Conference proceedings 2022 The Editor(s

[復制鏈接]
樓主: VIRAL
41#
發(fā)表于 2025-3-28 17:36:43 | 只看該作者
Motivation and Emotions in a Health Literacy Game: Insights from Co-occurrence Network Analysistuational interest-flow” co-occurrence. When situational interest occurred, the flow was always co-occurring. This co-occurrence suggests that situational interest could be a prerequisite or a potential trigger for flow experience but not an adequate state ensuring a high flow experience. Further, f
42#
發(fā)表于 2025-3-28 20:06:38 | 只看該作者
43#
發(fā)表于 2025-3-28 23:28:35 | 只看該作者
Piotr Mikusiński,Michael D. Taylorer to preliminarily test the usability of our game in authentic contexts of use. The results confirm that the designed game interactions are able to elicit emotional responses in the participants, also in ecological settings, that were expected based on the literature.
44#
發(fā)表于 2025-3-29 04:00:19 | 只看該作者
45#
發(fā)表于 2025-3-29 09:22:52 | 只看該作者
Basic Concepts, Protocols and Terminology,he participants. Regarding motivation, it was surprising that the essays argued less with fun than with benefits for later professional life. In the context of didactic design, the suitability of the game . was questioned due to its great complexity. Also critical for the success of the course is th
46#
發(fā)表于 2025-3-29 13:28:06 | 只看該作者
An Introduction to Nonlinear Opticsabout phishing. To facilitate immersion, the game content is generated automatically and allows for personalization. This paper presents the design, implementation, and a preliminary usability evaluation of the game.
47#
發(fā)表于 2025-3-29 17:42:49 | 只看該作者
48#
發(fā)表于 2025-3-29 22:31:05 | 只看該作者
Graham M. Seed BEng, MPhil, PhD, MIAPin estimation performance due to task version. This seems to indicate no significant influence of game-based presentation of the fraction estimation task on reported math anxiety. Nevertheless, it needs to be considered that levels of math anxiety were generally low in our sample of university stude
49#
發(fā)表于 2025-3-30 01:01:04 | 只看該作者
50#
發(fā)表于 2025-3-30 04:18:27 | 只看該作者
https://doi.org/10.1007/978-3-031-22124-8artificial intelligence; computer games; computer science; computer systems; computer vision; e-learning;
 關于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結 SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 07:53
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權所有 All rights reserved
快速回復 返回頂部 返回列表
锦州市| 林甸县| 玉环县| 台前县| 通辽市| 武川县| 道孚县| 化德县| 庄河市| 且末县| 简阳市| 曲沃县| 清流县| 泸定县| 玉林市| 泽普县| 吉安县| 普兰县| 泗阳县| 古蔺县| 津南区| 进贤县| 昂仁县| 犍为县| 河津市| 南郑县| 松江区| 永顺县| 韩城市| 塘沽区| 平泉县| 仙游县| 来凤县| 伊川县| 靖州| 屏南县| 高雄市| 南皮县| 邯郸县| 房山区| 昭苏县|