找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Gamer Psychology and Behavior; Barbaros Bostan Book 2016 Springer International Publishing Switzerland 2016 Computer games.Psychology.Game

[復(fù)制鏈接]
樓主: arouse
31#
發(fā)表于 2025-3-26 21:05:41 | 只看該作者
Pleasure in Pain: How Accumulation in Gaming Systems Can Lead to GriefThis chapter applies the concepts of regulatory focus and regulatory fit into gaming structures and articulates their effects especially inside massively multiplayer games to understand the behavior of players inside gaming structures, as well as emotional transitions associated with them.
32#
發(fā)表于 2025-3-27 02:45:46 | 只看該作者
33#
發(fā)表于 2025-3-27 07:29:44 | 只看該作者
34#
發(fā)表于 2025-3-27 13:24:03 | 只看該作者
35#
發(fā)表于 2025-3-27 15:29:52 | 只看該作者
https://doi.org/10.1007/978-981-99-1505-7 to investigate the relation of various gaming situations with different player needs. The game selected for this study is an action-adventure game named .. The first section attempts to find the relationship between psychological needs and game mechanics, showing that the restrictions imposed by th
36#
發(fā)表于 2025-3-27 20:26:24 | 只看該作者
37#
發(fā)表于 2025-3-27 23:08:16 | 只看該作者
https://doi.org/10.1007/978-1-349-05806-8or the profiling process vary, the governing idea is to monitor user choices/actions in an environment and compare/process these choices with hypothesized profiles to understand his/her preferences. In this article, our aim is to define patterns (sequence of player actions) that can be matched with
38#
發(fā)表于 2025-3-28 02:54:52 | 只看該作者
Thermodynamics and Fluid Mechanics,ts such as focusing on a virtual world, thinking as a different person, making strategies, planning, and most importantly interacting with the virtual. Players become the hero of a computer game, try to act, think, and react like him/her. Players have a complicated psychology and to understand compu
39#
發(fā)表于 2025-3-28 08:47:26 | 只看該作者
The Asian Growth Model: A Meta-Analysis,, New York, pp 85–107, 2012) is a broad motivational theory that has been developing for the last four decades. The theory makes the distinction between intrinsic and extrinsic motivation and identifies three basic psychological needs that are essential for well-being. When people are intrinsically
40#
發(fā)表于 2025-3-28 13:49:47 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 15:32
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
烟台市| 瑞昌市| 桑植县| 遂昌县| 平陆县| 杭锦旗| 绿春县| 德庆县| 浮山县| 屯留县| 昭苏县| 迭部县| 岑巩县| 罗定市| 洪湖市| 南投市| 含山县| 科尔| 黄大仙区| 清镇市| 龙口市| 周口市| 尼木县| 洛扎县| 宜宾市| 文山县| 泰安市| 乌拉特后旗| 泾源县| 襄城县| 久治县| 汾西县| 沧源| 泗水县| 望奎县| 乐都县| 托里县| 临澧县| 桃园市| 九龙城区| 东兴市|