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Titlebook: GameMaker Fundamentals; Learn GML Programmin Ben Tyers Book 2023 Ben Tyers 2023 GameMaker.GML.Sprites.GUI.Sounds

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樓主: Enclosure
21#
發(fā)表于 2025-3-25 05:27:05 | 只看該作者
An Applied Perspective on Indian EthicsGraphical effects are important in most games. Whether it‘s just a little sparkle effect or an explosion. Graphical effects can be done using sprites, built-in effects, or the Effects layers. The built-in effects allow for quick prototyping of a game, and can even be used in a finished project. Some examples would be
22#
發(fā)表于 2025-3-25 09:55:43 | 只看該作者
Variables,When using GameMaker, there are two main types of variables that you will use often. They are strings and numbers (reals and integers). You can do many different things with variables. They can be used for performing calculations and drawing information on the screen. You will use variables for such things as
23#
發(fā)表于 2025-3-25 11:41:55 | 只看該作者
Conditionals,Conditional statements are used to compare or evaluate expressions and perform actions based on whether they evaluate as . or ..
24#
發(fā)表于 2025-3-25 17:19:24 | 只看該作者
25#
發(fā)表于 2025-3-25 20:01:10 | 只看該作者
26#
發(fā)表于 2025-3-26 03:21:52 | 只看該作者
27#
發(fā)表于 2025-3-26 05:47:41 | 只看該作者
Sprites,Sprites are images or sets of images that are that in most cases – assigned to an object. Multiple images can be shown in order to create an animation. There are several functions for drawing and manipulating sprites.
28#
發(fā)表于 2025-3-26 09:13:39 | 只看該作者
29#
發(fā)表于 2025-3-26 14:17:09 | 只看該作者
30#
發(fā)表于 2025-3-26 17:18:52 | 只看該作者
Alarms,Alarms can be set to a given amount of time, and then have code triggered when they trigger (reach a value of 0). Alarms have many uses, such as:
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