找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: GPU-Based Techniques for Global Illumination Effects; László Szirmay-Kalos,László Szécsi,Mateu Sbert Book 2008 Springer Nature Switzerland

[復(fù)制鏈接]
樓主: DUCT
31#
發(fā)表于 2025-3-26 22:31:43 | 只看該作者
Participating Media Rendering,r light not only on their boundary, but anywhere inside their volume. Such phenomena are often called .,or .. Participating media can be imagined as some material that does not completely fill the space. Thus, the photons have the chance to go into it and to travel a random distance before collision
32#
發(fā)表于 2025-3-27 02:49:33 | 只看該作者
Fake Global Illumination, can be reduced if the physically plausible model is replaced by another model that is simpler to solve but provides somehow similarly looking results. The dependence of the radiance of a point on all other points can be eliminated if we recognize that the illumination influence of a unit area surfa
33#
發(fā)表于 2025-3-27 06:32:51 | 只看該作者
Postprocessing Effects,an also be fetched from the depth buffer. The radiance at a given wavelength is a floating point value, and at least three wavelengths are needed to render a color image. Radiance values may differ by many orders of magnitude, i.e. they have . However, the frame buffer containing the displayed image
34#
發(fā)表于 2025-3-27 10:14:49 | 只看該作者
978-3-031-79524-4Springer Nature Switzerland AG 2008
35#
發(fā)表于 2025-3-27 16:47:00 | 只看該作者
36#
發(fā)表于 2025-3-27 21:27:33 | 只看該作者
37#
發(fā)表于 2025-3-27 23:56:00 | 只看該作者
New Labour: New Agendas (1997–2010)ing examples. A reader deeply familiar with HLSL programming may wish to skip this introduction, and continue reading at Section 3.3.1, where we discuss how global illumination algorithms can make use of GPU programmability. However, this chapter defines concepts which serve as a foundation for more
38#
發(fā)表于 2025-3-28 04:49:41 | 只看該作者
39#
發(fā)表于 2025-3-28 10:18:39 | 只看該作者
40#
發(fā)表于 2025-3-28 13:18:38 | 只看該作者
https://doi.org/10.1007/978-3-319-33850-7radiance of very rough surfaces, which are called . surfaces, is similar for all viewing directions. Smoother, . surfaces still reflect in all possible directions but the radiance is higher in the vicinity of the ideal reflection direction. At a diffuse or glossy surface, a light path may be continu
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 20:56
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
梧州市| 延寿县| 景谷| 龙陵县| 西畴县| 垫江县| 舟曲县| 通州市| 娱乐| 汾阳市| 呼伦贝尔市| 浏阳市| 鄄城县| 江西省| 通州市| 阆中市| 都昌县| 衡水市| 沅江市| 普兰店市| 长泰县| 昌吉市| 靖江市| 张掖市| 枞阳县| 洛隆县| 沽源县| 安阳县| 郁南县| 广安市| 大姚县| 保亭| 四平市| 静安区| 朔州市| 苏尼特右旗| 康乐县| 叙永县| 郯城县| 泰来县| 冕宁县|