找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Fun and Games; Second International Panos Markopoulos,Boris Ruyter,Duncan Rowland Conference proceedings 2008 Springer-Verlag Berlin Heidel

[復(fù)制鏈接]
查看: 24207|回復(fù): 60
樓主
發(fā)表于 2025-3-21 18:09:59 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Fun and Games
副標(biāo)題Second International
編輯Panos Markopoulos,Boris Ruyter,Duncan Rowland
視頻videohttp://file.papertrans.cn/350/349523/349523.mp4
叢書(shū)名稱Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Fun and Games; Second International Panos Markopoulos,Boris Ruyter,Duncan Rowland Conference proceedings 2008 Springer-Verlag Berlin Heidel
描述The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment applications. Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game development and experiences is attracting the interest of researchers from very diverse fields: social sciences, comp- ing, electrical engineering, design, etc. Research of this kind looks to extend the boundaries of gaming technologies. In a relentless drive for innovation, it looks to create and understand an ever increasing range of experiences, and examine how games can provide value for educational, therapeutic and other ‘serious’ purposes. These themes were reflected in the call for participation and eventually the papers accepted for presentation. The Fun n’ Games conference was the second ev
出版日期Conference proceedings 2008
關(guān)鍵詞Design; Second Life; Usability; adventure game; asynchronous gameplay; audio game; cognition; cognitive dec
版次1
doihttps://doi.org/10.1007/978-3-540-88322-7
isbn_softcover978-3-540-88321-0
isbn_ebook978-3-540-88322-7Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2008
The information of publication is updating

書(shū)目名稱Fun and Games影響因子(影響力)




書(shū)目名稱Fun and Games影響因子(影響力)學(xué)科排名




書(shū)目名稱Fun and Games網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Fun and Games網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Fun and Games被引頻次




書(shū)目名稱Fun and Games被引頻次學(xué)科排名




書(shū)目名稱Fun and Games年度引用




書(shū)目名稱Fun and Games年度引用學(xué)科排名




書(shū)目名稱Fun and Games讀者反饋




書(shū)目名稱Fun and Games讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 23:32:40 | 只看該作者
第149523主題貼--第2樓 (沙發(fā))
板凳
發(fā)表于 2025-3-22 01:34:06 | 只看該作者
板凳
地板
發(fā)表于 2025-3-22 06:36:12 | 只看該作者
第4樓
5#
發(fā)表于 2025-3-22 09:53:08 | 只看該作者
5樓
6#
發(fā)表于 2025-3-22 16:50:20 | 只看該作者
6樓
7#
發(fā)表于 2025-3-22 18:09:33 | 只看該作者
7樓
8#
發(fā)表于 2025-3-22 21:26:01 | 只看該作者
8樓
9#
發(fā)表于 2025-3-23 02:34:29 | 只看該作者
9樓
10#
發(fā)表于 2025-3-23 06:00:32 | 只看該作者
10樓
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-16 14:44
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
出国| 夏津县| 亚东县| 延边| 呼和浩特市| 鄂温| 蕉岭县| 大厂| 永川市| 安徽省| 芒康县| 民丰县| 加查县| 固原市| 武平县| 池州市| 西贡区| 朝阳县| 庄浪县| 吴忠市| 惠来县| 建瓯市| 永州市| 榆林市| 拉孜县| 甘南县| 鲜城| 德昌县| 夏邑县| 晋中市| 亚东县| 济阳县| 崇仁县| 京山县| 台南市| 托里县| 荆门市| 太谷县| 上虞市| 正阳县| 北海市|