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Titlebook: Experience Design; Technology for All t Marc Hassenzahl Book 2010 Springer Nature Switzerland AG 2010

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發(fā)表于 2025-3-21 16:09:52 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Experience Design
副標(biāo)題Technology for All t
編輯Marc Hassenzahl
視頻videohttp://file.papertrans.cn/319/318726/318726.mp4
叢書名稱Synthesis Lectures on Human-Centered Informatics
圖書封面Titlebook: Experience Design; Technology for All t Marc Hassenzahl Book 2010 Springer Nature Switzerland AG 2010
描述In his In the blink of an eye, Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devises the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more important than advancing the story or being rhythmically interesting. The cut has to deliver a meaningful, compelling, and emotion-rich "experience" to the audience. Because, "what they finally remember is not the editing, not the camerawork, not the performances, not even the story---it‘s how they felt." Technology for all the right reasons applies this insight to the design of interactive products and technologies -- the domain of Human-Computer Interaction, Usability Engineering, and Interaction Design. It takes an experiential approach, putting experience before functionality and leaving behind oversimplified calls for ease, efficiency, and automation or shallow beautification. Instead, it explores what really matters to humans and what it needs to make technology more meaningful. The book clarifies what experience is, and highlights five crucial aspects and their implications for the design
出版日期Book 2010
版次1
doihttps://doi.org/10.1007/978-3-031-02191-6
isbn_softcover978-3-031-01063-7
isbn_ebook978-3-031-02191-6Series ISSN 1946-7680 Series E-ISSN 1946-7699
issn_series 1946-7680
copyrightSpringer Nature Switzerland AG 2010
The information of publication is updating

書目名稱Experience Design影響因子(影響力)




書目名稱Experience Design影響因子(影響力)學(xué)科排名




書目名稱Experience Design網(wǎng)絡(luò)公開度




書目名稱Experience Design網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Experience Design被引頻次




書目名稱Experience Design被引頻次學(xué)科排名




書目名稱Experience Design年度引用




書目名稱Experience Design年度引用學(xué)科排名




書目名稱Experience Design讀者反饋




書目名稱Experience Design讀者反饋學(xué)科排名




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沙發(fā)
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發(fā)表于 2025-3-22 10:30:12 | 只看該作者
Reflections on Experience Design,broader perspective, extending the designer’s scope to context and its control. The goal is to fulfill needs (values), which in turn creates meaning and emotion. So far so good. The question at hand is the following: “But how, Marc, tell us how?”
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發(fā)表于 2025-3-22 15:30:43 | 只看該作者
Book 2010es the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more important than advancing the story or being rhythmically interesting. The cut has to deliver a meaningful, compelling, and emotion-rich "experience" to the au
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Wolfgang Schneiderheinze,Carmen Zottane of the most internationally successful lagers is brewed. Number 15, Kolonel Begaultlaan, is a building as non-descript as the road. After entering and climbing some stairs, you will find yourself in a low-ceilinged hallway leading to a room that resembles a multi-story car park. In one corner, a
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發(fā)表于 2025-3-23 07:14:34 | 只看該作者
Bewertung zur Ganzheitlichen Bilanzierung,n touches upon many of the themes discussed in this book. It is not about products anymore, it is about the experiences they deliver. This requires a broader perspective, extending the designer’s scope to context and its control. The goal is to fulfill needs (values), which in turn creates meaning a
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