找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing – ICEC 2021; 20th IFIP TC 14 Inte Jannicke Baalsrud Hauge,Jorge C. S. Cardoso,Pedro Conference proceedings 2021 IF

[復(fù)制鏈接]
樓主: 威風(fēng)
11#
發(fā)表于 2025-3-23 12:17:05 | 只看該作者
12#
發(fā)表于 2025-3-23 15:44:36 | 只看該作者
13#
發(fā)表于 2025-3-23 20:56:28 | 只看該作者
https://doi.org/10.1007/978-3-642-71712-3yers to evaluate the balance of each volume of these instruments while playing. In addition, while it is possible to self-diagnose by recording drum performances, it is not always efficient to re-record and re-play drum performances based on the correction points. Therefore, we developed a system th
14#
發(fā)表于 2025-3-24 01:53:47 | 只看該作者
Angelo Compare,Antonino La Tonan using voice dialogue have not been clarified. We particularly focused on games that allow users to talk with characters relatively freely, and thought that the intimacy with the interactive partner is related to the enjoyment of the conversation and the game as a whole. In this paper, we selected
15#
發(fā)表于 2025-3-24 04:45:35 | 只看該作者
Teaching Basic Laparoscopic Skills,orithmic, or in some cases not theoretically linked to strict programming constructs, although still characterized as programming-related games. We discuss a serious game with visual programming where the primary mission is the development of a simple 2d game. Its primary novelty is the lack of sepa
16#
發(fā)表于 2025-3-24 10:15:40 | 只看該作者
Felicia Trembath,Stephanie Brennhoferough there are many works for each approach, we present a critical analysis and comparison between them, suggesting a common benchmark and parameter configurations. The evolutionary strategy implements the NeuroEvolution of Augmenting Topologies algorithm, while the reinforcement learning agent leve
17#
發(fā)表于 2025-3-24 13:06:24 | 只看該作者
18#
發(fā)表于 2025-3-24 17:53:54 | 只看該作者
Emotionstraining in der Schule,d’. While game research has mostly overlooked awe, initial theoretical and empirical work just recently suggested that awe experiences substantially fuel players’ entertainment experiences. The present contribution aims to add to the deficient body of research. Specifically, it is examined whether a
19#
發(fā)表于 2025-3-24 21:10:32 | 只看該作者
20#
發(fā)表于 2025-3-25 03:03:16 | 只看該作者
978-3-030-89393-4IFIP International Federation for Information Processing 2021
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-24 12:27
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
上虞市| 桦川县| 松滋市| 大埔区| 北辰区| 丽江市| 紫金县| 墨江| 安康市| 博客| 鹿泉市| 玛沁县| 永丰县| 石景山区| 仁寿县| 株洲县| 黑河市| 高青县| 札达县| 监利县| 正阳县| 谢通门县| 灌南县| 商水县| 壤塘县| 城步| 北宁市| 南昌县| 德州市| 淄博市| 鲁山县| 平原县| 辽阳县| 清水县| 昌吉市| 新晃| 临高县| 乐至县| 隆昌县| 马尔康县| 蕉岭县|