找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing - ICEC 2010; 9th International Co Hyun Seung Yang,Rainer Malaka,Jung Hyun Han Conference proceedings 2010 IFIP Inte

[復(fù)制鏈接]
查看: 28138|回復(fù): 35
樓主
發(fā)表于 2025-3-21 17:18:37 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Entertainment Computing - ICEC 2010
副標(biāo)題9th International Co
編輯Hyun Seung Yang,Rainer Malaka,Jung Hyun Han
視頻videohttp://file.papertrans.cn/312/311603/311603.mp4
概述Unique visibility.State-of-the-art survey.Fast-track conference proceedings
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Entertainment Computing - ICEC 2010; 9th International Co Hyun Seung Yang,Rainer Malaka,Jung Hyun Han Conference proceedings 2010 IFIP Inte
描述The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p
出版日期Conference proceedings 2010
關(guān)鍵詞Animation; Emotion; Frames; agents; augmentated books; cognition; collaboration; game play; gesture recognit
版次1
doihttps://doi.org/10.1007/978-3-642-15399-0
isbn_softcover978-3-642-15398-3
isbn_ebook978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightIFIP International Federation for Information Processing 2010
The information of publication is updating

書目名稱Entertainment Computing - ICEC 2010影響因子(影響力)




書目名稱Entertainment Computing - ICEC 2010影響因子(影響力)學(xué)科排名




書目名稱Entertainment Computing - ICEC 2010網(wǎng)絡(luò)公開度




書目名稱Entertainment Computing - ICEC 2010網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Entertainment Computing - ICEC 2010被引頻次




書目名稱Entertainment Computing - ICEC 2010被引頻次學(xué)科排名




書目名稱Entertainment Computing - ICEC 2010年度引用




書目名稱Entertainment Computing - ICEC 2010年度引用學(xué)科排名




書目名稱Entertainment Computing - ICEC 2010讀者反饋




書目名稱Entertainment Computing - ICEC 2010讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:10:43 | 只看該作者
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/e/image/311603.jpg
板凳
發(fā)表于 2025-3-22 03:51:43 | 只看該作者
地板
發(fā)表于 2025-3-22 05:33:53 | 只看該作者
5#
發(fā)表于 2025-3-22 12:02:28 | 只看該作者
Entertainment Computing - ICEC 2010978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
6#
發(fā)表于 2025-3-22 14:57:01 | 只看該作者
Conference proceedings 20102009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great
7#
發(fā)表于 2025-3-22 17:34:52 | 只看該作者
8#
發(fā)表于 2025-3-23 01:17:21 | 只看該作者
Conference proceedings 2010ntertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p
9#
發(fā)表于 2025-3-23 03:51:39 | 只看該作者
0302-9743 es, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage p978-3-642-15398-3978-3-642-15399-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
10#
發(fā)表于 2025-3-23 06:14:23 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-14 09:36
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
启东市| 绥德县| 阳高县| 张家口市| 岑巩县| 重庆市| 个旧市| 石门县| 温泉县| 容城县| 乌苏市| 乌兰察布市| 渝中区| 乌苏市| 徐水县| 峨眉山市| 鄂州市| 桃园市| 炎陵县| 湄潭县| 海南省| 承德县| 南乐县| 镇沅| 洪洞县| 崇左市| 道孚县| 葵青区| 东丰县| 汝城县| 武宁县| 金堂县| 榆中县| 邯郸市| 缙云县| 海丰县| 清镇市| 聂拉木县| 万荣县| 泸溪县| 铁力市|