找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing - ICEC 2008; 7th International Co Scott M. Stevens,Shirley J. Saldamarco Conference proceedings 2009 IFIP Internati

[復(fù)制鏈接]
樓主: Adams
11#
發(fā)表于 2025-3-23 09:55:30 | 只看該作者
12#
發(fā)表于 2025-3-23 16:09:54 | 只看該作者
Achievement of Carrying Objects by Small-Sized Humanoid Robotr everyday life. On the basis of this expectation, in this research we aimed at the creation of a robot that supports our daily life and tried to develop a small-sized humanoid robot that can find an object, pick it up, and carry it. We developed an algorithm for a robot to recognize an object using
13#
發(fā)表于 2025-3-23 21:20:17 | 只看該作者
Interactive Multimedia Contents in the IllusionHoletime and space. It provides an interactive environment where multiple users can see and manipulate stereoscopic animation with individual sound. Two application examples are implemented; one is location-based content design and the other is user-based content design. Both effectively use a unique fe
14#
發(fā)表于 2025-3-23 22:41:01 | 只看該作者
Creating an Emotionally Adaptive Gamef emotion-data. This paper presents the first of two studies that aim to realize an emotionally adaptive game. It investigates the relations between game mechanics, a player’s emotional state and his/her emotion-data. In an experiment, one game mechanic (speed) was manipulated. Emotional state was s
15#
發(fā)表于 2025-3-24 06:13:24 | 只看該作者
16#
發(fā)表于 2025-3-24 08:34:29 | 只看該作者
Designing Toys That Come Alive: Curious Robots for Creative Playbot that encourages creative design thinking by permitting designed structures to learn behaviours. These behaviours encourage designers to play with different structures, reflect on the relationship between structure and behaviour and imagine new structures. A demonstration of the architecture is d
17#
發(fā)表于 2025-3-24 13:21:44 | 只看該作者
Musical B-boying: A Wearable Musical Instrument by Dancingeal of attention. We created a new performance system that enables a dancer to make music while b-boying, which is a dance style. We implemented sensor-equipped shoes and a system that recognizes motions and that controls music. We used an implemented prototype on stage, and we found that dancers we
18#
發(fā)表于 2025-3-24 14:51:06 | 只看該作者
Hybrid Visual Tracking for Augmented Booksages and many duplicated designs so that tracking a book is quite difficult. For the augmented book, we propose the hybrid visual tracking which merges the merits of two traditional approaches: fiducial marker tracking and markerless tracking. The new method does not cause visual discomfort and can
19#
發(fā)表于 2025-3-24 20:40:46 | 只看該作者
Towards Emotional Characters in Computer Gamestive expression in most characters of current games. In order to provide players with a more immersed game experience, it is essential that characters show compelling expressions, in particular, facial expressions. As a research methodology, we took several intense scenes from classic movies and eva
20#
發(fā)表于 2025-3-25 02:32:23 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 21:42
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
河东区| 雅安市| 黑山县| 宜城市| 叙永县| 北流市| 平凉市| 平乐县| 佛坪县| 社会| 哈尔滨市| 辽阳县| 堆龙德庆县| 兴安县| 高安市| 柳河县| 韶山市| 黑龙江省| 姜堰市| 东阿县| 海门市| 五常市| 昆明市| 五河县| 澳门| 兴仁县| 邹城市| 淮南市| 英德市| 三明市| 砚山县| 唐山市| 渝中区| 和林格尔县| 专栏| 武夷山市| 民和| 云霄县| 财经| 阿城市| 漯河市|