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Titlebook: End-User Development; 8th International Sy Daniela Fogli,Daniel Tetteroo,George A. Papadopoul Conference proceedings 2021 Springer Nature S

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發(fā)表于 2025-3-21 18:41:35 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱End-User Development
副標(biāo)題8th International Sy
編輯Daniela Fogli,Daniel Tetteroo,George A. Papadopoul
視頻videohttp://file.papertrans.cn/310/309640/309640.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: End-User Development; 8th International Sy Daniela Fogli,Daniel Tetteroo,George A. Papadopoul Conference proceedings 2021 Springer Nature S
描述This book constitutes the proceedings of the 8th International Conference on End-User Development, IS-EUD 2021, held in July 2021. Due to COVID-19 pandemic the conference was held virtually..The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on “Democratizing AI development”, namely on EUD for AI-based systems, where end users are called-on to become end-user developers of intelligent agents, digital twins, collaborative systems and social robots..
出版日期Conference proceedings 2021
關(guān)鍵詞artificial intelligence; computer networks; HCI; human-computer interaction; information retrieval; inter
版次1
doihttps://doi.org/10.1007/978-3-030-79840-6
isbn_softcover978-3-030-79839-0
isbn_ebook978-3-030-79840-6Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer Nature Switzerland AG 2021
The information of publication is updating

書目名稱End-User Development影響因子(影響力)




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書目名稱End-User Development網(wǎng)絡(luò)公開度




書目名稱End-User Development網(wǎng)絡(luò)公開度學(xué)科排名




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書目名稱End-User Development被引頻次學(xué)科排名




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Reconsidering End-User Development Definitionsevelopment as antithetical to professional development across the years, even as focus has shifted from the identity and then to the role of the developer, and later to the intent of the development effort. We trace the origins of this antithesis to the days of End-User Computing in organizational s
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An End-User Development Approach to Secure Smart Environmentss. Task Automation Systems (TASs) have emerged as tools to simplify the definition of rules for personalizing the behavior of such devices. However, one aspect often neglected by current TASs, which is instead typical of IoT technologies, relates to the security and privacy threats exposed by the “c
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Help Me Create Smart Things: How to Support Design and Art Students at a Distancefundamental for creating smart things, part of our internet-of-things world and hence of creative design and art work. Moreover, these students’ creativity was severely hampered due to the COVID-19 pandemic: used to working on practical projects by interacting with different sorts of material, they
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Learning Domain Knowledge Using Block-Based Programming: Design-Based Collaborative Learningly CS education and engagement in STEM subjects. This paper presents results of an empirical study in three schools; involving 43 pupils aged 12?16 using MakeCode with Microbit (a microcontroller), basic physical objects, and Zoom video communication as a shared learning environment. Using design-ba
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Lessons Learned from Using Reprogrammable Prototypes with?End-User Developersrs’ needs. While end-users can be directly involved in modifying low-fidelity prototypes, they are left out when it comes to high-fidelity interactive prototypes—in part because these cannot be modified directly or require time-consuming edit-compile-run cycles. High-fidelity prototypes, however, ar
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