找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Embedding STEAM in Early Childhood Education and Care; Caroline Cohrssen,Susanne Garvis Book 2021 The Editor(s) (if applicable) and The Au

[復制鏈接]
樓主: Exacting
11#
發(fā)表于 2025-3-23 12:39:32 | 只看該作者
12#
發(fā)表于 2025-3-23 15:13:02 | 只看該作者
Designer Microbes: Oncotherapy Approachendencies appear positive but may inadvertently negatively impact the critical increase of STEM in early education. We provide examples of an alternative approach that maintains the positive aspects of these tendencies and avoids the possible negatives.
13#
發(fā)表于 2025-3-23 20:12:14 | 只看該作者
Augmented Reality in Early Childhood Education: Accessing Complex Concepts Within Imaginative Play y collected data. Then, we describe the contemporary development of a Digital Play Framework (Bird & Edwards, .) while applying it to case studies that show how children learn to use an AR Sandbox through two forms of play: epistemic (exploratory) and ludic (imaginary).
14#
發(fā)表于 2025-3-24 00:36:27 | 只看該作者
15#
發(fā)表于 2025-3-24 03:01:43 | 只看該作者
Weaving Science Through STEAM: A Process Skill Approach,ty-first century, science is increasingly under the spotlight. Science is the study of the world around us: observing, theorising and explaining the things that happen, in order to understand and learn. Children’s instinctive curiosity means that early childhood is an ideal opportunity for early chi
16#
發(fā)表于 2025-3-24 09:31:13 | 只看該作者
Integrating Design Thinking, Digital Technologies and the Arts to Explore Peace, War and Social Juso teach and for parents to explain. Innovative approaches like Science, Technology, Engineering, Arts and Mathematics or STEAM, which emphasise experimentation, problem-solving, creativity and critical thinking, provide contemporary tools for facilitating children’s explorations around abstract conc
17#
發(fā)表于 2025-3-24 13:01:58 | 只看該作者
,Creative Digital Art: Young Children’s Video Making Through Practice-Based Learning,Researchers in various countries have investigated how digital technologies relate to children’s learning experiences at school. This chapter describes the successful attempt to facilitate the production of video by nine children (aged five to eight?years) during a two-day workshop in a government-s
18#
發(fā)表于 2025-3-24 18:49:46 | 只看該作者
19#
發(fā)表于 2025-3-24 22:48:32 | 只看該作者
20#
發(fā)表于 2025-3-25 02:23:09 | 只看該作者
 關于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結 SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 23:30
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權所有 All rights reserved
快速回復 返回頂部 返回列表
池州市| 曲沃县| 新民市| 石狮市| 大田县| 绥中县| 华亭县| 崇仁县| 唐山市| 石泉县| 吉林省| 札达县| 商丘市| 于都县| 武乡县| 贵德县| 泌阳县| 台南市| 临沭县| 桐梓县| 张家川| 新野县| 绥德县| 镶黄旗| 新宁县| 梅河口市| 临猗县| 汤阴县| 乌兰县| 新余市| 新津县| 三都| 安吉县| 南陵县| 雷山县| 任丘市| 普陀区| 荔浦县| 腾冲县| 宾川县| 道真|