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Titlebook: Distributed Computing; 12th International S Shay Kutten Conference proceedings 1998 Springer-Verlag Berlin Heidelberg 1998 ATM.Distributed

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樓主: 遮蔽
41#
發(fā)表于 2025-3-28 18:25:08 | 只看該作者
https://doi.org/10.1007/978-1-4842-8722-4evised the ., a scalable and local mechanism for ensuring mutually exclusive access to mobile objects. This directory has communication complexity optimal within a factor of (1+.)/2, where . is the “minimum spanning tree stretch” of the underlying network.
42#
發(fā)表于 2025-3-28 20:42:38 | 只看該作者
A decision-theoretic approach to reliable message delivery,ring a simple problem involving reliable communication, showing how considerations of utility and probability can be used to decide when it is worth sending heartbeat messages and, if they are sent, how often they should be sent.
43#
發(fā)表于 2025-3-29 00:12:14 | 只看該作者
44#
發(fā)表于 2025-3-29 05:18:34 | 只看該作者
Building the Flak Cannon Game Loops will result in a better response-time and a higher availability of these sites. Equally important, this architecture will potentially cut down a significant fraction of the traffic on the Internet, freeing bandwidth for other uses.
45#
發(fā)表于 2025-3-29 09:33:25 | 只看該作者
The Memory (aka Concentration) Game,in the number of players. The purpose of this paper is to present the first protocol with polynomial message and computation complexity for any (even exponentially large) specification of the adversary structure. This closes a gap in a recent result of Cramer, Damg?rd and Maurer on applying span programs to secure multi-party computation.
46#
發(fā)表于 2025-3-29 13:11:18 | 只看該作者
47#
發(fā)表于 2025-3-29 17:07:23 | 只看該作者
Efficient Byzantine agreement secure against general adversaries,in the number of players. The purpose of this paper is to present the first protocol with polynomial message and computation complexity for any (even exponentially large) specification of the adversary structure. This closes a gap in a recent result of Cramer, Damg?rd and Maurer on applying span programs to secure multi-party computation.
48#
發(fā)表于 2025-3-29 21:46:03 | 只看該作者
Propagation and leader election in a multihop broadcast environment,lection procedure phase. The latter is required for achieving the linear time..It is demonstrated that the broadcast model requires solutions which are different from the classic point to point model.
49#
發(fā)表于 2025-3-30 01:24:21 | 只看該作者
50#
發(fā)表于 2025-3-30 05:37:43 | 只看該作者
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