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Titlebook: Disability Identity in Simulation Narratives; Anelise Haukaas Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive l

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發(fā)表于 2025-3-21 18:39:55 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Disability Identity in Simulation Narratives
編輯Anelise Haukaas
視頻videohttp://file.papertrans.cn/281/280766/280766.mp4
概述Brings literary disability studies into games studies discourse.Explores disability, performance, and self-creation.Addresses concerns about human-technology interconnectivity
叢書名稱Literary Disability Studies
圖書封面Titlebook: Disability Identity in Simulation Narratives;  Anelise Haukaas Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive l
描述.Disability Identity in Simulation Narratives.?considers the relationship between disability identity and simulation activities (ranging from traditional gameplay to more revolutionary technology) in contemporary science fiction. Anelise Haukaas applies posthumanist theory to an examination of disability identity in a variety of science fiction texts: adult novels, young adult literature and comics, as well as ethnographic research with gamers. Haukaas argues that instead of being a means of escapism, simulated experiences are a valuable tool for cultivating self-acceptance and promoting empathy. Through increasingly accessible technology and innovative gameplay, traditional hierarchies are dismantled, and different ways of being are both explored and validated. Ultimately, the book aims to expand our understandings of disability, performance, and self-creation in significant ways by exploring the boundless selves that the simulated environments in these texts allow..
出版日期Book 2024
關(guān)鍵詞Literature and Disability Studies; Disability Studies; Science Fiction; virtual reality; simulation narr
版次1
doihttps://doi.org/10.1007/978-3-031-44482-1
isbn_softcover978-3-031-44484-5
isbn_ebook978-3-031-44482-1Series ISSN 2947-7409 Series E-ISSN 2947-7417
issn_series 2947-7409
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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https://doi.org/10.1007/978-3-030-21140-0erns related to virtual identity. In addition to raising questions about what happens to aspects of identity like race, gender, sexuality, and, of course, disability in virtual spaces, the trilogy offers a powerful narrative about the attempted oppression of a marginalized community.
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,The Threat of Silence in Mark Alpert’s Dystopian Simulation,erns related to virtual identity. In addition to raising questions about what happens to aspects of identity like race, gender, sexuality, and, of course, disability in virtual spaces, the trilogy offers a powerful narrative about the attempted oppression of a marginalized community.
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Statistics for Biology and Healthings’ use of avatars to incite social change. Ultimately, the author argues that Ender’s Game invites readers to perceive how simulation technology can be an especially important platform for marginalized identities, as well as for the fostering of empathy.
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