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Titlebook: Digital Sound Synthesis by Physical Modeling Using the Functional Transformation Method; Lutz Trautmann,Rudolf Rabenstein Book 2003 Kluwer

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發(fā)表于 2025-3-21 18:07:45 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Digital Sound Synthesis by Physical Modeling Using the Functional Transformation Method
編輯Lutz Trautmann,Rudolf Rabenstein
視頻videohttp://file.papertrans.cn/280/279710/279710.mp4
圖書封面Titlebook: Digital Sound Synthesis by Physical Modeling Using the Functional Transformation Method;  Lutz Trautmann,Rudolf Rabenstein Book 2003 Kluwer
描述This book considers signal processing and physical modeling meth- ods for sound synthesis. Such methods are useful for example in mu- sic synthesizers, computer sound cards, and computer games. Physical modeling synthesis has been commercialized for the first time about 10 years ago. Recently, it has been one of the most active research topics in musical acoustics and computer music. The authors of this book, Dr. Lutz Trautmann and Dr. Rudolf Rabenstein, are active researchers and inventors in the field of sound synthesis. Together they have developed a new synthesis technique, called the functional transformation method, which can be used for pro- ducing musical sound in real time. Before this book, they have published over 20 papers on the topic in journals and conference proceedings. In this excellent textbook, the results are combined in a single volume. I believe that this will be considered an important step forward for the whole community.
出版日期Book 2003
關(guān)鍵詞Vibration; electrical engineering; filter; mechanics; partial differential equation; simulation; stability
版次1
doihttps://doi.org/10.1007/978-1-4615-0049-0
isbn_softcover978-1-4613-4900-6
isbn_ebook978-1-4615-0049-0
copyrightKluwer Academic / Plenum Publishers, New York 2003
The information of publication is updating

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沙發(fā)
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nthesizers, computer sound cards, and computer games. Physical modeling synthesis has been commercialized for the first time about 10 years ago. Recently, it has been one of the most active research topics in musical acoustics and computer music. The authors of this book, Dr. Lutz Trautmann and Dr.
地板
發(fā)表于 2025-3-22 06:16:25 | 只看該作者
Zhaoyu Shou,Fengbo Zou,Hao Tian,Simin Lias an extension of the time dependent sound-based methods with the inclusion of the spatial dimensions. They are explained in more detail than the sound-based synthesis methods since they compete with the functional transformation method (FTM), which is introduced as a new physical modeling method in chapter 5.
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Introduction,heir time. But the regional variations of the instruments played today have not only their origin in different economical or technical backgrounds but also in the cultural environment and the hearing practice of the different peoples.
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發(fā)表于 2025-3-22 18:51:35 | 只看該作者
Book 2003, computer sound cards, and computer games. Physical modeling synthesis has been commercialized for the first time about 10 years ago. Recently, it has been one of the most active research topics in musical acoustics and computer music. The authors of this book, Dr. Lutz Trautmann and Dr. Rudolf Rab
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Classical Synthesis Methods Based on Physical Models,as an extension of the time dependent sound-based methods with the inclusion of the spatial dimensions. They are explained in more detail than the sound-based synthesis methods since they compete with the functional transformation method (FTM), which is introduced as a new physical modeling method in chapter 5.
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Daeil Jang,Taeeun Kim,Hwankuk Kim record. First evidences of musical instruments have been found from the old stone age. These instruments are called ’primal property’ and they include rattles, drums, flutes, cornets, and musical bows. This primal property is the origin of all percussions, woodwinds, brasses, and stringed instrumen
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