找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Dialogue Games; An Approach to Disco Lauri Carlson Book 1983 Springer Science+Business Media Dordrecht 1983 Index.Proposition.Syntax.conjun

[復(fù)制鏈接]
樓主: Prehypertension
31#
發(fā)表于 2025-3-27 00:52:37 | 只看該作者
Dialogue Game Rulesw absolute restrictions as to what sequences of sentences might by hook or crook be construed as possible dialogues. One can do a lot by judicious choice of background assumptions and interpolation of suppressed steps of reasoning.
32#
發(fā)表于 2025-3-27 03:55:57 | 只看該作者
Structure of Dialoguedismiss a simplistic view of a dialogue as a linear sequence or Markovian chain of moves where each move is related to, or depends on, only the preceding move in the linear order of utterance. Such dialogues of course occur: for instance, a dialogue may start with a question, which is answered, the
33#
發(fā)表于 2025-3-27 05:51:04 | 只看該作者
34#
發(fā)表于 2025-3-27 10:13:28 | 只看該作者
35#
發(fā)表于 2025-3-27 14:05:52 | 只看該作者
Connectivesof these conjunctions and the frustrating subtlety of intuitions concerning their appropriateness are due to the multiplicity of structural possibilities of dialogue games. Thanks to the structural complexity of dialogue games, the game rules for . and . can be left quite simple. The full complexity
36#
發(fā)表于 2025-3-27 21:04:40 | 只看該作者
37#
發(fā)表于 2025-3-27 23:32:31 | 只看該作者
Structure of Dialogueing move in the linear order of utterance. Such dialogues of course occur: for instance, a dialogue may start with a question, which is answered, the answer rejected, the rejection argued for, and so on.
38#
發(fā)表于 2025-3-28 04:43:13 | 只看該作者
Question-Answer Dialoguesbjects of comparison, and subscribe to the view that a theory of (the use of) language is well considered a part of a theory of action.. It is therefore of interest to see where the most conspicuous differences seem to He between the speech act approach and the language game approach.
39#
發(fā)表于 2025-3-28 08:46:58 | 只看該作者
Connectivesies of dialogue games. Thanks to the structural complexity of dialogue games, the game rules for . and . can be left quite simple. The full complexity of acceptability judgments can be left to be predicted by systematic variations of dialogue context.
40#
發(fā)表于 2025-3-28 11:26:14 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-14 21:04
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
梁平县| 南丹县| 饶平县| 龙州县| 武义县| 交城县| 萍乡市| 高淳县| 广宁县| 康保县| 西平县| 闽清县| 北川| 云林县| 平南县| 白水县| 惠安县| 德化县| 南川市| 门头沟区| 炎陵县| 苗栗市| 河池市| 永仁县| 疏附县| 乌兰浩特市| 沙洋县| 尉犁县| 武清区| 岱山县| 叙永县| 萨迦县| 宜兰市| 徐水县| 靖宇县| 南康市| 厦门市| 庐江县| 龙岩市| 资溪县| 施甸县|