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Titlebook: Design Thinking Research; Making Distinctions: Hasso Plattner,Christoph Meinel,Larry Leifer Book 2018 Springer International Publishing AG

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樓主: Negate
21#
發(fā)表于 2025-3-25 07:24:30 | 只看該作者
https://doi.org/10.1007/978-3-031-07834-7e influence on ideational productivity. We therefore reason that low coherent speaker turns function as creative stimuli in team conversations. How this works in practice we illustrate with a case study of an innovation team observed in the wild.
22#
發(fā)表于 2025-3-25 10:51:45 | 只看該作者
Quadratic Model of Reciprocal Causation for Monitoring, Improving, and Reflecting on Design Team Percepts from psychology, semiotics, improvisational theater, evolutionary biology, design thinking and innovation practice. We describe the development of the model based on cases of student behavior from a graduate level design course, and discuss its implications for design practice and design research.
23#
發(fā)表于 2025-3-25 12:32:52 | 只看該作者
24#
發(fā)表于 2025-3-25 18:06:21 | 只看該作者
“… and not building on that”: The Relation of Low Coherence and Creativity in Design Conversationse influence on ideational productivity. We therefore reason that low coherent speaker turns function as creative stimuli in team conversations. How this works in practice we illustrate with a case study of an innovation team observed in the wild.
25#
發(fā)表于 2025-3-25 20:24:23 | 只看該作者
26#
發(fā)表于 2025-3-26 03:40:55 | 只看該作者
https://doi.org/10.1007/978-3-642-11361-1e characterized by three dimensions: the activity level (active or passive), a social aspect (group or individual) and the distance to the project (related or unrelated to the project). Furthermore, we discuss the effect of these different characteristics on the team and relate our findings to research from other areas.
27#
發(fā)表于 2025-3-26 05:21:05 | 只看該作者
Book 2018tute in Potsdam, Germany. Offering readers a closer look at design thinking, its innovation processes and methods, it covers topics ranging from how to design ideas, methods and technologies, to creativity experiments and creative collaboration in the real world, and the interplay between designers
28#
發(fā)表于 2025-3-26 09:46:56 | 只看該作者
Food, Media and Contemporary Culturek. In a field experiment, Mechanical Novel resulted in higher-quality stories than an iterative crowdsourcing workflow. Our findings suggest that orienting crowd work around high-level goals may enable workers to coordinate their effort to accomplish complex work.
29#
發(fā)表于 2025-3-26 13:56:34 | 只看該作者
30#
發(fā)表于 2025-3-26 17:12:36 | 只看該作者
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