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Titlebook: Decision Theory and Multi-Agent Planning; Giacomo Riccia,Didier Dubois,Hanz-Joachim Lenz Book 2006 CISM Udine 2006 artificial intelligence

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41#
發(fā)表于 2025-3-28 17:27:49 | 只看該作者
Logical representation of preference: a brief survey,t various . for preference modelling; however, whatever model is chosen does not tell how the transition from the preferences, as they are expressed by the agent, to the preferential structure, is done. Logic plays an important role in designing ., which are aimed at expressing preferences over very
42#
發(fā)表于 2025-3-28 20:47:53 | 只看該作者
43#
發(fā)表于 2025-3-29 02:06:16 | 只看該作者
Efficient computation of project characteristics in a series-parallel activity network with intervaand of evaluating criticality of activities in a network with uncertain durations specified as intervals. We show efficient methods for determining these project characteristics in the network having a series-parallel topology.
44#
發(fā)表于 2025-3-29 04:38:10 | 只看該作者
Graphical Models for Industrial Planning on Complex Domains,ically have to start from a very incomplete picture that is expanded only gradually as new information becomes available. In this contribution we deal with probabilistic graphical models, which have successfully been used for handling complex dependency structures and reasoning tasks in the presence
45#
發(fā)表于 2025-3-29 10:46:33 | 只看該作者
On Markov decision models with an absorbing set,criteria are considered, the classical total reward criterion and a target-level criterion. For all discount factors smaller than a critical one, the standard results in dynamic programming (optimality equation, optimality of a decision rule, value iteration) are shown to hold. The value iteration i
46#
發(fā)表于 2025-3-29 12:58:47 | 只看該作者
,Automated Behavior Modeling — Recognizing and Predicting Agent Behavior,ly..Case Based Reasoning is a feasible approach for recognizing and predicting behavior of agents within the RoboCup domain. Using the method described here, on average 98.4 percent of all situations within a game of virtual robotic soccer have been successfully classified as part of a behavior patt
47#
發(fā)表于 2025-3-29 16:54:04 | 只看該作者
48#
發(fā)表于 2025-3-29 22:53:58 | 只看該作者
Stephanie Ann Houghton,Jérémie Bouchardhen, Pers?nlichkeiten, die durch ihre K?rper repr?sentiert sind. Auch bei ihm ist das Ich vor allem ein k?rperliches.” (De Clerck, 2007: 109) Der K?rper wird von de Clerck bei Lucian Freud als Repr?sentation des Selbst beschrieben.
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