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Titlebook: Culture and Computing; 12th International C Matthias Rauterberg Conference proceedings 2024 The Editor(s) (if applicable) and The Author(s)

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發(fā)表于 2025-3-21 16:10:25 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Culture and Computing
副標(biāo)題12th International C
編輯Matthias Rauterberg
視頻videohttp://file.papertrans.cn/241/240972/240972.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Culture and Computing; 12th International C Matthias Rauterberg Conference proceedings 2024 The Editor(s) (if applicable) and The Author(s)
描述.This LNCS 14717 constitutes the thoroughly refereed proceedings of the 12th International Conference, Culture and Computing 2024, C&C 2024, held as part of the?26th International Conference on Human-Computer Interaction, HCI International 2024 (HCII 2024), was held as a hybrid event in Washington DC, USA, during June/July 2024.?..?..The total of 1271 papers and 309 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 5108 submissions...?..The C&C 2024 conference focuses on topics related to User Experience Design for Seamless Cultural Experiences, Technology, Art, and Culture, Innovations in Digital Cultural Representation, and Biemodernism and Cultural Computing...?.
出版日期Conference proceedings 2024
關(guān)鍵詞User Experience Design for Seamless Cultural Experiences; Technology, Art, and Culture; Innovations in
版次1
doihttps://doi.org/10.1007/978-3-031-61147-6
isbn_softcover978-3-031-61146-9
isbn_ebook978-3-031-61147-6Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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Preliminary Exploration of User Experience in the Learning-Through-Play Language Learning App Duolinents could conveniently acquire multiple courses to expand the knowledge with self-directed learning. Language learning applications, with the convenience, therefore become the popular learning style with modern people..Duolingo, a world-famous language learning application, provides rich and multip
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Market-Driven HCI Design Education Analysis and Cultivation Strategye dissemination of design concepts. This paper delves into the market-driven HCI design education through case studies. We scrutinize the strengths and weaknesses encountered in HCI design education and underscore the varied global demands, accounting for social cultures and technological progressio
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Discussion of User Experience for Streaming Platform by Using Mouse Trajectorytreaming platform that they form an individual social group. Various live streaming platforms are now available on the market. It makes it crucial to study the user interface design of the platform based on an evaluation of user experience..This research studies two of the largest companies, Nonoliv
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Exploring User Behavior Based on Metaverse: A Modeling Study of User Experience Factorsnce, and presenting new insights visually that might otherwise be buried. Nevertheless, as of now, users’ use of the metaverse is more based on experimentation, and how users can engage with it is very limited. Accordingly, this paper proposes a User Experience Factor Model, based on UGC creation, d
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