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Titlebook: Crafting Wearables; Blending Technology Sibel Deren Guler,Madeline Gannon,Kate Sicchio Book 2016 Sibel Deren Guler, Madeline Gannon, and K

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發(fā)表于 2025-3-21 17:47:49 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Crafting Wearables
副標(biāo)題Blending Technology
編輯Sibel Deren Guler,Madeline Gannon,Kate Sicchio
視頻videohttp://file.papertrans.cn/240/239266/239266.mp4
概述Teaches basic skills in creating wearable computing devices.Covers choices in fabric as well sewing techniques relating to wearable devices.Describes new tools that are becoming available for wearable
圖書封面Titlebook: Crafting Wearables; Blending Technology  Sibel Deren Guler,Madeline Gannon,Kate Sicchio Book 2016 Sibel Deren Guler, Madeline Gannon, and K
描述.Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! .Crafting Wearables .begins with the history of the field, then covers current practices and future trends.?You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox..In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables arein asense the most organic and natural interface we can design, yetthereis still doubt about how quickly wearable technologies willbecome thecultural norm. Furthermore, skills that have become lessvaluable overthe years, such as sewing, are making a return with thewearablesmovement.?.Gives a better understanding of wearable technology and how it has evolved.Teaches basic skills and techniques to familiarize you with the tools and materials.Showcases breakthrough designs and discoveries that impact our everyday interactions.W
出版日期Book 2016
關(guān)鍵詞Wearables; e-textiles; cosplay; sensors; augmented reality; wearable computing; sewing; smart fabrics
版次1
doihttps://doi.org/10.1007/978-1-4842-1808-2
isbn_softcover978-1-4842-1807-5
isbn_ebook978-1-4842-1808-2
copyrightSibel Deren Guler, Madeline Gannon, and Kate Sicchio 2016
The information of publication is updating

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Wearable Fictionsieve that anyone with a particular hat or cloak could be transformed into a wizard. Other times the wearable simply enhances these powers, making them seem more far-fetched for everyday use. This chapter traces the evolution of fictitious wearables, connecting them to inventions and ideas that actually exist today.
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發(fā)表于 2025-3-22 16:27:17 | 只看該作者
Book 2016, and be a part of creating that future! .Crafting Wearables .begins with the history of the field, then covers current practices and future trends.?You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your
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Book 2016ewing, are making a return with thewearablesmovement.?.Gives a better understanding of wearable technology and how it has evolved.Teaches basic skills and techniques to familiarize you with the tools and materials.Showcases breakthrough designs and discoveries that impact our everyday interactions.W
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Wearable Fictions are equipped with a magical gadget, cape, or shoes that enhance their superpowers. Sometimes the magic is embedded in the wearable, leaving us to believe that anyone with a particular hat or cloak could be transformed into a wizard. Other times the wearable simply enhances these powers, making them
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