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Titlebook: Computer-Human Interaction Research and Applications; First International Andreas Holzinger,Hugo Plácido Silva,Markus Helfer Conference pr

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31#
發(fā)表于 2025-3-26 23:17:09 | 只看該作者
https://doi.org/10.1007/978-90-481-3774-9sage to understand the behavioural usage patterns of the user with the aim to identify features critical to user. We demonstrate how to identify the features in a cloud based application, how to extract and analyse the usage data to understand the user behaviour.
32#
發(fā)表于 2025-3-27 02:01:47 | 只看該作者
33#
發(fā)表于 2025-3-27 05:20:32 | 只看該作者
Personality Archetypes, Pantomime, Comics: New Methods to Design Interfaces with Human Traits,esentation of the dramatized interaction and using it to explore the space of design solutions; and transforming into interface actions the solutions found through theatrical methods. We exemplify and illustrate the design methods with results from three student workshops in the context of designing a service recovery interface for e-commerce.
34#
發(fā)表于 2025-3-27 12:06:27 | 只看該作者
35#
發(fā)表于 2025-3-27 16:55:32 | 只看該作者
Usage Analytics: A Process to Extract and Analyse Usage Data to Understand User Behaviour in Cloud,sage to understand the behavioural usage patterns of the user with the aim to identify features critical to user. We demonstrate how to identify the features in a cloud based application, how to extract and analyse the usage data to understand the user behaviour.
36#
發(fā)表于 2025-3-27 21:41:59 | 只看該作者
37#
發(fā)表于 2025-3-28 01:28:57 | 只看該作者
38#
發(fā)表于 2025-3-28 05:30:49 | 只看該作者
39#
發(fā)表于 2025-3-28 06:47:12 | 只看該作者
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities,ussing the functionalities introduced by controllers designed for disabled players we will also propose an innovative game controller device. The proposed game controller is built around a touch screen interface which can be configured based on the user needs and will be accessible by gamers which a
40#
發(fā)表于 2025-3-28 12:01:59 | 只看該作者
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