| 書目名稱 | Computer Games | | 副標(biāo)題 | 6th Workshop, CGW 20 | | 編輯 | Tristan Cazenave,Mark H.M. Winands,Abdallah Saffid | | 視頻video | http://file.papertrans.cn/234/233544/233544.mp4 | | 叢書名稱 | Communications in Computer and Information Science | | 圖書封面 |  | | 描述 | This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.. | | 出版日期 | Conference proceedings 2018 | | 關(guān)鍵詞 | artificial intelligence; 3D; computer games; computer graphics; computer vision; game theory; image analys | | 版次 | 1 | | doi | https://doi.org/10.1007/978-3-319-75931-9 | | isbn_softcover | 978-3-319-75930-2 | | isbn_ebook | 978-3-319-75931-9Series ISSN 1865-0929 Series E-ISSN 1865-0937 | | issn_series | 1865-0929 | | copyright | Springer International Publishing AG, part of Springer Nature 2018 |
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