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Titlebook: Bottlenecks; Aligning UX Design w David C. Evans Book 2017 David C. Evans 2017 interaction design.psychology of digital design.user experi

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樓主: 乳缽
31#
發(fā)表于 2025-3-27 00:32:10 | 只看該作者
Working MemoryWe just introduced memory as our ability to preserve your memes past their vanishing point. We are fully equipped to retain some memes for the rest of our lives. But to win this honor, your meme must survive the memory bottleneck, which is just as unforgiving as the prior two.
32#
發(fā)表于 2025-3-27 03:58:00 | 只看該作者
33#
發(fā)表于 2025-3-27 08:07:26 | 只看該作者
PersonalityIf your digital creation has made it this far, it has already survived more psychological bottlenecks than many of its competitors. As your users and your audience, we have now seen and interpreted your meme and stored it permanently in memory with sufficient retrieval elements to be able to pull it up at will.
34#
發(fā)表于 2025-3-27 12:21:17 | 只看該作者
FunWell, that‘s certainly one way to put it. Expanding, he means that a thrill ride (like a roller coasters or a zip line or even a first-person shooter video game) is an experience where actual threats to our physiology have been minimized, even though we still feel threatened.
35#
發(fā)表于 2025-3-27 15:16:04 | 只看該作者
Gestalt Perceptionwe will not be able to decide its value to us. This is the perceptual bottleneck. We must interpret your carefully-arranged pixels to be that precise thing with that precise function that you intended, be it a download button, a play button, or even a dinosaur. If we do not, our attention will move on to something else.
36#
發(fā)表于 2025-3-27 19:34:09 | 只看該作者
37#
發(fā)表于 2025-3-27 23:49:44 | 只看該作者
38#
發(fā)表于 2025-3-28 05:37:03 | 只看該作者
39#
發(fā)表于 2025-3-28 07:24:02 | 只看該作者
40#
發(fā)表于 2025-3-28 13:27:20 | 只看該作者
https://doi.org/10.1007/978-1-4842-2580-6interaction design; psychology of digital design; user experience; usability; technology adoption; behavi
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