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Titlebook: Beginning Microsoft Kinect for Windows SDK 2.0; Motion and Depth Sen Mansib Rahman Book 2017 Mansib Rahman 2017 Kinect.Gesture recognition.

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發(fā)表于 2025-3-21 20:06:50 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱Beginning Microsoft Kinect for Windows SDK 2.0
期刊簡稱Motion and Depth Sen
影響因子2023Mansib Rahman
視頻videohttp://file.papertrans.cn/183/182430/182430.mp4
發(fā)行地址Allows amateur and professional developers to get into currently trending Virtual Reality and Augmented Reality development without spending thousands of dollars and waiting for invite-only access.Hel
圖書封面Titlebook: Beginning Microsoft Kinect for Windows SDK 2.0; Motion and Depth Sen Mansib Rahman Book 2017 Mansib Rahman 2017 Kinect.Gesture recognition.
影響因子.Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications..Beginning Microsoft Kinect for Windows SDK 2.0.?is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies..What You Will Learn.Set up Kinect 2 and a workspace for Kinect application development.Access audio, color, infrared, and skeletal data streams from Kinect.Use gesture and speech recognition.Perform computer vision manipulations on image data streams.Develop Windows Store apps and Unity3D applications with Kinect 2.Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system).Who This Book Is For.Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers.
Pindex Book 2017
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Understanding How the Kinect Works,istry, and learn about programming without learning how a computer fundamentally relies on transistors and machine code, there is a reason that engineering schools, cooking academies, and computer science programs typically teach the theory that begot the profession before they teach how to actually
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Working with Image Data Sources,derstand how other features like gestures work. For most amateur applications, you will probably want to give the user some visual feedback anyway. In this chapter, we will explore the peculiarities of working with the various image data sources.
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發(fā)表于 2025-3-22 05:30:35 | 只看該作者
Audio & Speech,the Kinect’s most touted feature. The Kinect’s audio and speech abilities, on the other hand, are typically overlooked. This is partly to do with marketability. From a video-gaming perspective, these features just do not help sell the Kinect nearly as much as the more immersive aspects do, such as g
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Computer Vision & Image Processing,f sophistication and a laser pointer. Barring the exorbitant cost of fielding a time of flight (ToF) camera, recreating a device that is conceptually similar to the Kinect in your own garage is not impossible. Getting the color, depth, and infrared streams from it could be technically challenging, b
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