找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning Java Game Development with LibGDX; Lee Stemkoski Book 20151st edition LEE STEMKOSKI 2015 Game development.LibGDX.2D games.Java.U

[復制鏈接]
樓主: 小天使
11#
發(fā)表于 2025-3-23 12:50:48 | 只看該作者
The LibGDX Framework,This chapter introduces many of the major features of the LibGDX library. It illustrates how to use them in the process of creating a game called ., where you help the player’s character, Mousey, scurry around the floor while looking for a tasty piece of cheese.
12#
發(fā)表于 2025-3-23 17:01:04 | 只看該作者
Adding Polish to Your Game,This chapter builds on the Starfish Collector game introduced in the previous chapter. The core game play remains the same; the additions include background music and sound effects, as well as a user interface with customized bitmap fonts, image-based buttons, and other UI controls.
13#
發(fā)表于 2025-3-23 21:01:37 | 只看該作者
Integrating Third-Party Software,This chapter covers how to use third-party software and libraries to simplify your workflow and increase the sophistication of your games. In particular, you will use the following:
14#
發(fā)表于 2025-3-23 22:28:43 | 只看該作者
The Journey Continues,This final chapter presents a variety of steps to consider as you continue on in game development. Among these, you’ll explore working on additional projects, learning skills in related areas, and bringing your games to a wider audience. Along the way, the chapter presents lists of resources of all types, and general advice for many situations.
15#
發(fā)表于 2025-3-24 05:44:51 | 只看該作者
16#
發(fā)表于 2025-3-24 08:51:45 | 只看該作者
https://doi.org/10.1007/978-1-4842-1500-5Game development; LibGDX; 2D games; Java; UI design
17#
發(fā)表于 2025-3-24 12:03:22 | 只看該作者
https://doi.org/10.1007/978-1-84800-036-0mple example of a “Hello, World!” program, and explore it in enough detail to understand the different parts. Finally, you’ll learn some of the advantages to be gained by working with the LibGDX library.
18#
發(fā)表于 2025-3-24 16:12:24 | 只看該作者
https://doi.org/10.1007/978-3-319-75175-7 not a polished product—for example, none has a Start menu or a user interface, and we won’t implement win or lose conditions (these are left for the you to implement as recommended “Next Steps” at the end of each section). Nonetheless, the techniques covered should prove to be useful for many situations.
19#
發(fā)表于 2025-3-24 20:18:50 | 只看該作者
Getting Started with Java and LibGDX,mple example of a “Hello, World!” program, and explore it in enough detail to understand the different parts. Finally, you’ll learn some of the advantages to be gained by working with the LibGDX library.
20#
發(fā)表于 2025-3-25 02:40:59 | 只看該作者
 關于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結 SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 14:51
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權所有 All rights reserved
快速回復 返回頂部 返回列表
若尔盖县| 古田县| 凌云县| 正安县| 乐至县| 始兴县| 闽清县| 阿巴嘎旗| 平山县| 青铜峡市| 哈巴河县| 正宁县| 石门县| 临猗县| 繁峙县| 盐源县| 乐清市| 桑日县| 罗源县| 汕尾市| 柏乡县| 永州市| 尉犁县| 嘉禾县| 册亨县| 马公市| 新沂市| 简阳市| 镇远县| 太仆寺旗| 全州县| 古浪县| 神池县| 沧州市| 莲花县| 福建省| 天祝| 东辽县| 尉犁县| 特克斯县| 买车|