找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning 3D Game Development with Unity; All-in-one, multi-pl Sue Blackman Book 2011 Sue Blackman 2011

[復(fù)制鏈接]
樓主: 空隙
31#
發(fā)表于 2025-3-27 00:49:15 | 只看該作者
32#
發(fā)表于 2025-3-27 02:59:56 | 只看該作者
33#
發(fā)表于 2025-3-27 05:49:53 | 只看該作者
Managing the Inventory,Having taken care of most of the preliminary setup for the inventory system, in this chapter you will move on to layout and overflow. The inventory will need to keep an array of all objects it currently contains. For that reason, it makes sense to put inventory-related scripts on the GameManager script.
34#
發(fā)表于 2025-3-27 09:32:46 | 只看該作者
35#
發(fā)表于 2025-3-27 13:55:43 | 只看該作者
Getting Down to Game,In this chapter you will finish up the treasure chest sequence, revive the flower so you can get the jewel, import most of the rest of the necessary assets for your game, enhance the temple and make sure the magic happens, and tidy up a few more loose ends.
36#
發(fā)表于 2025-3-27 21:06:18 | 只看該作者
Menus and Levels,So far you have been working on your game’s basic functionality and are now able to play through the entire game. Having gotten this far, it is time to start thinking about the graphical user interface (GUI) and menus for your game.
37#
發(fā)表于 2025-3-28 01:20:35 | 只看該作者
38#
發(fā)表于 2025-3-28 02:18:20 | 只看該作者
A. Turzynski,S. Baumgart,B. Bauch,M. Dietelces. Unity ships with a large collection of useful scripts to get you up and running. The Help section is full of examples and snippets of script; it also includes a full Scripting section. The Unity3D Wiki, Unity Forum, and Unity Answers are other good sources. Another useful place to find what you
39#
發(fā)表于 2025-3-28 07:20:32 | 只看該作者
https://doi.org/10.1007/978-3-642-85073-8 to experience her creation firsthand. And while “holodeck” technology is not quite here yet, being able to travel through your environment in firstperson mode for the first time is, for many of us, one of the best parts of making real-time games. To make your environment into an actual game environ
40#
發(fā)表于 2025-3-28 14:30:04 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-14 19:40
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
墨江| 大洼县| 大石桥市| 宜丰县| 潢川县| 莒南县| 万宁市| 克拉玛依市| 张家口市| 抚远县| 富蕴县| 黑山县| 卢龙县| 盐亭县| 栖霞市| 大悟县| 启东市| 玛沁县| 民丰县| 铅山县| 涟源市| 平泉县| 湾仔区| 庆安县| 罗定市| 库伦旗| 元江| 江城| 班戈县| 伊宁县| 铜梁县| 大埔县| 五大连池市| 资中县| 盐亭县| 枣庄市| 平顺县| 紫阳县| 深泽县| 军事| 嘉黎县|