找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning 3D Game Assets Development Pipeline; Learn to Integrate f Nova Villanueva Book 2022 Nova Villanueva 2022 Maya.Zbrush.Substance Pa

[復(fù)制鏈接]
樓主: Optician
21#
發(fā)表于 2025-3-25 05:04:53 | 只看該作者
22#
發(fā)表于 2025-3-25 10:42:22 | 只看該作者
23#
發(fā)表于 2025-3-25 14:47:21 | 只看該作者
Discussion and Further Open Problems,hese chapters will lead to the production of one asset, this chapter focuses on making sure the mech is properly set up for the next steps. This chapter covers the pipeline’s best practices, using the Outliner, cleaning up the scene, naming conventions, modifying transforms, and optimizing pivot loc
24#
發(fā)表于 2025-3-25 16:44:22 | 只看該作者
25#
發(fā)表于 2025-3-25 23:16:11 | 只看該作者
26#
發(fā)表于 2025-3-26 04:12:02 | 只看該作者
Hyperbolicity of Projective Hypersurfacesyond Maya. In Chapter ., you learned how UV maps are created from the low poly model of the mech and what they are used for. You can use these maps to apply your textures. Throughout this chapter, you will be working with multiple textures on a single model, looking at an overview of Substance 3D Pa
27#
發(fā)表于 2025-3-26 07:41:08 | 只看該作者
28#
發(fā)表于 2025-3-26 08:51:25 | 只看該作者
29#
發(fā)表于 2025-3-26 13:05:47 | 只看該作者
Bringing the Asset to Life,In this chapter, you finish the 3D asset pipeline with animation, texture, and material applications. The chapter covers the role of the game engine. It will recap the iterative design process, explain how to animate the mech, install Unity, and import the mech assets you have been working on throughout this book.
30#
發(fā)表于 2025-3-26 18:51:19 | 只看該作者
Nova VillanuevaIs a valuable resource as there are few books available on the contemporary game assets pipeline.Introduces you to the complete process, from creation to integration.Covers popular and industry-standa
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-10 13:52
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
新乡市| 双江| 泰兴市| 平南县| 克什克腾旗| 腾冲县| 奈曼旗| 抚宁县| 奎屯市| 同德县| 旺苍县| 册亨县| 淅川县| 闽清县| 象州县| 鹤峰县| 余干县| 柳河县| 曲周县| 福建省| 洛浦县| 双峰县| 鸡东县| 江达县| 淮南市| 昌图县| 托里县| 济源市| 汽车| 新民市| 江达县| 科尔| 修水县| 保山市| 应用必备| 文水县| 子长县| 武定县| 永昌县| 南宫市| 博兴县|